- fixed an error that could cause clothes to spwan that were not worn

- upon shooting/stabbing someone, their vest/pants will get unusable. It can be taken off, but no item will appear.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-09-17 20:42:38 +00:00
parent a2b757d76a
commit 3fdecfbcf4
6 changed files with 94 additions and 62 deletions
+3 -3
View File
@@ -348,13 +348,13 @@ enum
#define SOLDIER_COVERT_CIV 0x00000004 //4 // Soldier is currently disguised as a civilian
#define SOLDIER_COVERT_SOLDIER 0x00000008 //8 // Soldier is currently disguised as an enemy soldier
#define SOLDIER_DAMAGED_UNIFORM 0x00000010 //16 // Soldier's uniform is damged (and thus can't be taken off of his corpse)
#define SOLDIER_DAMAGED_VEST 0x00000010 //16 // Soldier's vest is damaged (and thus can't be taken off)
#define SOLDIER_COVERT_NPC_SPECIAL 0x00000020 //32 // Special flag for NPCs when recruited (used for covert stuff)
#define SOLDIER_NEW_VEST 0x00000040 //64 // Soldier is wearing new vest. if having both vest and pants, he can disguise
#define SOLDIER_NEW_PANTS 0x00000080 //128 // Soldier is wearing new pants
/*#define WH40K_ROSARIUS 0x00000100 //256
#define WH40K_SEAL 0x00000200 //512
#define SOLDIER_DAMAGED_PANTS 0x00000100 //256 // Soldier's vest is damaged (and thus can't be taken off)
/*#define WH40K_SEAL 0x00000200 //512
#define WH40K_POWER_WEAPON 0x00000400 //1024
#define ENEMY_NET_4_LVL_3 0x00000800 //2048