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Merged from revision: 6993
- Bugfix: Changed font for sector loadscreens from FONT12ARIAL to FONT14ARIAL to support more characters (e.g: ') git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6994 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -244,7 +244,7 @@ void ResetLoadScreenHint()
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void ShowLoadScreenHintInLoadScreen(UINT16 bottomPosition)
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{
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DisplayWrappedString( 0, bottomPosition, SCREEN_WIDTH, 2, FONT12ARIAL, FONT_GRAY2, zLoadScreenHint[usCurrentLoadScreenHint].szName, FONT_MCOLOR_BLACK, TRUE, CENTER_JUSTIFIED );
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DisplayWrappedString( 0, bottomPosition, SCREEN_WIDTH, 2, FONT14ARIAL, FONT_GRAY2, zLoadScreenHint[usCurrentLoadScreenHint].szName, FONT_MCOLOR_BLACK, TRUE, CENTER_JUSTIFIED );
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// Next show the hint in the log (strategic / tactical)
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bShowLoadScreenHintInLog = TRUE;
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