mirror of
https://github.com/1dot13/source.git
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- Added comment to CampaignStatsEvents.xml
- Removed empty tags (which are not needed) from CampaignStatsEvents.xml git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1998 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -12,6 +12,8 @@
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BALIME 10
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MEDUNA 11
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CHITZENA 12
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<szTextX> Range: <szText0> - <szText9>
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-->
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<CAMPAIGNSTATSEVENTS>
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<EVENT>
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@@ -48,8 +50,6 @@
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<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
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<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
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<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
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<!--<szText8>Wether or not the US will bring this issue to the UN security council is unclear.</szText8>
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<szText9>Chances of a unified answer of the world community seem slim, as Russia is still opposed to any outside action it perceives as outside interference in an internal matter of a sovereign country.</szText9> -->
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</EVENT>
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<EVENT>
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<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
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@@ -62,7 +62,6 @@
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<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
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<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
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<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
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<szText9></szText9>
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</EVENT>
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<EVENT>
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<uiIndex>4</uiIndex><!-- army retakes a city -->
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@@ -106,11 +105,6 @@
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<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
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<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
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<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>4</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -120,11 +114,6 @@
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<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
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<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
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<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>5</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -134,53 +123,21 @@
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<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
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<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
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<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>6</usCityTaken>
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</EVENT>
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<EVENT>
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<uiIndex>10</uiIndex><!-- San Mona liberated -->
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<szText0>not used ingame</szText0>
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<szText1></szText1>
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<szText2></szText2>
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<szText3></szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>7</usCityTaken>
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</EVENT>
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<EVENT>
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<uiIndex>11</uiIndex><!-- Estoni liberated -->
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<szText0>not used ingame</szText0>
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<szText1></szText1>
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<szText2></szText2>
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<szText3></szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>8</usCityTaken>
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</EVENT>
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<EVENT>
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<uiIndex>12</uiIndex><!-- Orta liberated -->
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<szText0>not used ingame</szText0>
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<szText1></szText1>
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<szText2></szText2>
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<szText3></szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>9</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -192,9 +149,6 @@
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<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
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<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
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<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>10</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -207,8 +161,6 @@
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<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
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<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
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<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>11</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -217,12 +169,6 @@
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<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
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<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
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<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>12</usCityTaken>
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</EVENT>
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</CAMPAIGNSTATSEVENTS>
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@@ -12,6 +12,8 @@
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BALIME 10
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MEDUNA 11
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CHITZENA 12
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<szTextX> Range: <szText0> - <szText9>
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-->
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<CAMPAIGNSTATSEVENTS>
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<EVENT>
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@@ -48,8 +50,6 @@
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<szText5>looted. What the rebels hope to gain by this is not entirely clear. However, informed sources point out that until recently, the rebels themselves were said to be in desperate need of food.</szText5>
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<szText6>It is also known that there was some tension between the business elite of Cambria and the local famers, and the local establishment seems to have thrown their lot in with the uprising.</szText6>
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<szText7>In the increasingly divided battlefield of Arulco, this is yet another turn for the worse, as local factions use the pretext of an armed uprising to settle old scores.</szText7>
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<!--<szText8>Wether or not the US will bring this issue to the UN security council is unclear.</szText8>
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<szText9>Chances of a unified answer of the world community seem slim, as Russia is still opposed to any outside action it perceives as outside interference in an internal matter of a sovereign country.</szText9> -->
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</EVENT>
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<EVENT>
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<uiIndex>3</uiIndex><!-- bloodcat lair cleared -->
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@@ -62,7 +62,6 @@
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<szText6>those towns, and clashes with rebels almost every day. The shy bloodcats make for a much easier, uncontested target. Wether or not the cat's population can ever recover from this is doubtful, according to internationally acclaimed bloodcat expert Dr. Ernest Poppin.</szText6>
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<szText7>"These cats live exclusively in Arulco, they cannot be found anywhere else in the world, an have never been bred in captivity. This is a tragedy. As a scientist, I am appalled by this senseless slaughter.</szText7>
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<szText8>I can only urge the authorities in the strongest words possible to quickly end this conflict, before another species is lost beyond retrieval."</szText8>
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<szText9></szText9>
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</EVENT>
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<EVENT>
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<uiIndex>4</uiIndex><!-- army retakes a city -->
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@@ -106,11 +105,6 @@
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<szText2>But today, the Arulco revolutionary movement announced it has taken over the entire city. Wether or not this will be for long is unclear - correspondents on the ground report the rebels' grip isn't as strong as they would like it to be.</szText2>
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<szText3>Given not only the economic, but also strategic location of Grumm, situated near one of the main roads to the capital Meduna, an heavy army response seems very likely.</szText3>
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<szText4>As the rebel force would be hard-pressed to overcome the numeric superiority of the royal army in urban combat, it is most likely any decisive battle for Grumm would take place in the eastern mining district.</szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>4</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -120,11 +114,6 @@
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<szText2>Tixa has no strategic value, apart from the inmates themselves. Not content enough with pressuring the entire country into open warfare, the insurgents are keen to broaden their ranks with other known terrorists, murderers and rapists.</szText2>
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<szText3>This once again proves, without a doubt, the malicious intent of those that have united against Arulco. General Humphey, army chief of staff, has vowed a strict but measured retaliation against this unprovoked attack.</szText3>
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<szText4>"We will not rest until the perpetrators have been brought to justice. These men were sentenced to lengthy prison in due course of justice, and that's where we'll return them once we've recaptured them."</szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>5</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -134,53 +123,21 @@
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<szText2>It should be noted, however, that the army still maintains a strong presence in Arulco's heartland, including a military base in the southern desert.</szText2>
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<szText3>For their part, the rebels seemed intent on holding the city. They wasted no time and have already begun the first steps to forming a local auxiliary militia.</szText3>
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<szText4>Keeping in mind that the army practically has to retake the city if it does not want to lose control of the entire northern part of the country, continued clashes are all but guaranteed.</szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>6</usCityTaken>
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</EVENT>
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<EVENT>
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<uiIndex>10</uiIndex><!-- San Mona liberated -->
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<szText0>not used ingame</szText0>
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<szText1></szText1>
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<szText2></szText2>
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<szText3></szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>7</usCityTaken>
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</EVENT>
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<EVENT>
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<uiIndex>11</uiIndex><!-- Estoni liberated -->
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<szText0>not used ingame</szText0>
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<szText1></szText1>
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<szText2></szText2>
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<szText3></szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>8</usCityTaken>
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</EVENT>
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<EVENT>
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<uiIndex>12</uiIndex><!-- Orta liberated -->
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<szText0>not used ingame</szText0>
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<szText1></szText1>
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<szText2></szText2>
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<szText3></szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>9</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -192,9 +149,6 @@
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<szText4>Given the local's unwillingness to to join the rebellion, it is unclear for how long the rebels can hold the city, especially as the army seems eager to retake it sooner or later.</szText4>
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<szText5>It is feared that elements of the rebellion will use this opportunity to retaliate against those they perceive as oppressors here. Tensions are running high, and a high number of the population has fled the city to seek shelter in Meduna.</szText5>
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<szText6>Reports that the museum, which houses unique artifacts of Arulco's history, has already been looted are widespread but cannot be confirmed at this time.</szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>10</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -207,8 +161,6 @@
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<szText5>In a highly agile combat, the rebels deployed many rpg-launchers and mortars. It seems they have been preparing for this moment during the entire campaign.</szText5>
|
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<szText6>The current whereabouts of queen Deidranna and her inner circle are unknown. The city can no longer be accessed due to ongoing clashes, and the airport has fallen after intense fighting. It is rumoured that Elliot, the public face of the regime, is among the casualties.</szText6>
|
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<szText7>This is the endgame of this civil war, and the rebels are on the verge of success.</szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>11</usCityTaken>
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</EVENT>
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<EVENT>
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@@ -217,12 +169,6 @@
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<szText1>According to our analysts, this signifies that the rebels are no longer hoping to take the regime by surprise, but will instead try to remove the regime's troops from every single town.</szText1>
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<szText2>The strategic value of Chitzena is low - it has no industry worth mentioning, apart fom very limited mining operation. It is, however, home to ancient ruins and thus has a moral value to arulcans.</szText2>
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<szText3>How the rebels intend to hold such a remote settlement is unclear.</szText3>
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<szText4></szText4>
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<szText5></szText5>
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<szText6></szText6>
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<szText7></szText7>
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<szText8></szText8>
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<szText9></szText9>
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<usCityTaken>12</usCityTaken>
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</EVENT>
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</CAMPAIGNSTATSEVENTS>
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Reference in New Issue
Block a user