- Updated comments for the 3 new item size properties

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1358 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-02-01 16:31:21 +00:00
parent 467b91e355
commit 431a7011a3
3 changed files with 46 additions and 2 deletions
+11 -1
View File
@@ -109,11 +109,21 @@ MAX_NUMBER_CIVS_IN_TACTICAL = 32
MAX_STRATEGIC_ENEMY_GROUP_SIZE = 20
; TODO: Property descriptions by JMich
;------------------------------------------------------------------------------------------------------------------------------
; MAX_ITEM_SIZE is the maximum item size you can use in the game. It is possible, with enough attachments that lower a weapon
; size to change the weapon size to a huge number, since 0-1 = 255. If any item with a size between 0 and MAX_WEAPON_SIZE
; is adjusted to a number bigger than MAX_ITEM_NUMBER, the item size will be 0. If the adjusted number is greater than
; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-250, default is 34.
; MAX_WEAPON_SIZE is the maximum item size you want to use for weapons. All weapons will be between size 0 and MAX_WEAPON_SIZE
; regardless of attachments. Values 0-100, default is 9
; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-255, default is 99.
;------------------------------------------------------------------------------------------------------------------------------
MAX_ITEM_SIZE = 34
MAX_WEAPON_SIZE = 9
OLD_INVENTORY_ITEM_NUMBER = 99
;******************************************************************************************************************************
;******************************************************************************************************************************
+10 -1
View File
@@ -108,7 +108,16 @@ MAX_NUMBER_CIVS_IN_TACTICAL = 32
MAX_STRATEGIC_ENEMY_GROUP_SIZE = 20
; TODO: Property descriptions by JMich
;------------------------------------------------------------------------------------------------------------------------------
; MAX_ITEM_SIZE is the maximum item size you can use in the game. It is possible, with enough attachments that lower a weapon
; size to change the weapon size to a huge number, since 0-1 = 255. If any item with a size between 0 and MAX_WEAPON_SIZE
; is adjusted to a number bigger than MAX_ITEM_NUMBER, the item size will be 0. If the adjusted number is greater than
; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-250, default is 34.
; MAX_WEAPON_SIZE is the maximum item size you want to use for weapons. All weapons will be between size 0 and MAX_WEAPON_SIZE
; regardless of attachments. Values 0-100, default is 9
; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-255, default is 99.
;------------------------------------------------------------------------------------------------------------------------------
MAX_ITEM_SIZE = 34
MAX_WEAPON_SIZE = 9
OLD_INVENTORY_ITEM_NUMBER = 99
+25
View File
@@ -84,6 +84,31 @@ Please note that if reinforcements are allowed (ALLOW_REINFORCEMENTS=TRUE), seve
<Description_CHI>注意不要将***MAX_STRATEGIC_ENEMY_GROUP_SIZE***值设置低于20。
这个用来调整在战略界面上行动的单个敌人团队的人数。
请注意如果允许跨地图支援(ALLOW_REINFORCEMENTS=TRUE),几个这样的团可以集结在一起攻击。然而,战斗后他们会很快分散开来,以保证单个团队人数不会过多。</Description_CHI>
</Property>
<Property name="MAX_ITEM_SIZE" datatype="numeric" minvalue="0" maxvalue="250" defaultvalue="0" interval="1">
<Description_ENG>This is the maximum item size you can use in the game. It is possible, with enough attachments that lower a weapon size to change the weapon size to a huge number, since 0-1 = 255.
If any item with a size between 0 and MAX_WEAPON_SIZE s adjusted to a number bigger than MAX_ITEM_NUMBER, the item size will be 0. If the adjusted number is greater than MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set.
Values 0-250, default is 34.</Description_ENG>
<Description_GER></Description_GER>
<Description_RUS></Description_RUS>
<Description_POL></Description_POL>
<Description_CHI></Description_CHI>
</Property>
<Property name="MAX_WEAPON_SIZE" datatype="numeric" minvalue="0" maxvalue="9" defaultvalue="0" interval="1">
<Description_ENG>This is the maximum item size you want to use for weapons. All weapons will be between size 0 and MAX_WEAPON_SIZE regardless of attachments.
Values 0-100, default is 9.</Description_ENG>
<Description_GER></Description_GER>
<Description_RUS></Description_RUS>
<Description_POL></Description_POL>
<Description_CHI></Description_CHI>
</Property>
<Property name="OLD_INVENTORY_ITEM_NUMBER" datatype="numeric" minvalue="0" maxvalue="255" defaultvalue="0" interval="1">
<Description_ENG>This is used for items that will not appear in NIV.
Values 0-255, default is 99.</Description_ENG>
<Description_GER></Description_GER>
<Description_RUS></Description_RUS>
<Description_POL></Description_POL>
<Description_CHI></Description_CHI>
</Property>
</Properties>
</Section>