- Updated comments for the 3 new item size properties

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1358 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-02-01 16:31:21 +00:00
parent 467b91e355
commit 431a7011a3
3 changed files with 46 additions and 2 deletions
+10 -1
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@@ -108,7 +108,16 @@ MAX_NUMBER_CIVS_IN_TACTICAL = 32
MAX_STRATEGIC_ENEMY_GROUP_SIZE = 20
; TODO: Property descriptions by JMich
;------------------------------------------------------------------------------------------------------------------------------
; MAX_ITEM_SIZE is the maximum item size you can use in the game. It is possible, with enough attachments that lower a weapon
; size to change the weapon size to a huge number, since 0-1 = 255. If any item with a size between 0 and MAX_WEAPON_SIZE
; is adjusted to a number bigger than MAX_ITEM_NUMBER, the item size will be 0. If the adjusted number is greater than
; MAX_WEAPON_SIZE but bigger than MAX_ITEM_NUMBER, MAX_WEAPON_SIZE will be set. Values 0-250, default is 34.
; MAX_WEAPON_SIZE is the maximum item size you want to use for weapons. All weapons will be between size 0 and MAX_WEAPON_SIZE
; regardless of attachments. Values 0-100, default is 9
; OLD_INVENTORY_ITEM_NUMBER is used for items that will not appear in NIV. Values 0-255, default is 99.
;------------------------------------------------------------------------------------------------------------------------------
MAX_ITEM_SIZE = 34
MAX_WEAPON_SIZE = 9
OLD_INVENTORY_ITEM_NUMBER = 99