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Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1133,6 +1133,9 @@ void LoadGameExternalOptions()
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// HEADROCK HAM B2.8: New Trainer Relations: 2 = Trainers will rest if no trainees available. 3 = Trainees will rest if no trainers available (not recommended). 1 = Both. 0 = Neither.
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gGameExternalOptions.ubSmartTrainingRest = iniReader.ReadInteger("JA2 HAM Settings","SMART_TRAINING_REST", 0);
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// WANNE: HEADROCK HAM 3: Bobby Rays attachment tooltips
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gGameExternalOptions.fBobbyRayTooltipsShowAttachments = iniReader.ReadBoolean("JA2 HAM Settings","BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS", FALSE);
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}
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INT16 DynamicAdjustAPConstants(INT16 iniReadValue, INT16 iniDefaultValue, BOOLEAN reverse)
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@@ -637,6 +637,9 @@ BOOLEAN gbBulletTracer;
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// HEADROCK HAM B2.8: New Trainer Relations: 2 = Trainers will rest if no trainees available. 3 = Trainees will rest if no trainers available (not recommended). 1 = Both. 0 = Neither.
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UINT8 ubSmartTrainingRest;
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// HEADROCK HAM 3: Show Tooltips from Attachments in Bobby Rays shop=
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BOOLEAN fBobbyRayTooltipsShowAttachments;
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// The_Bob - real time sneaking code 01/06/09
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// Suport disabling/silencing real time sneaking via external .ini file
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BOOLEAN fAllowRealTimeSneak;
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@@ -2457,7 +2457,7 @@ void CreateMouseRegionForBigImage( UINT16 usPosY, UINT8 ubCount, INT16 *pItemNum
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swprintf( attachStr3, L"" );
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// HEADROCK HAM 3: Generate list of possible attachments to a gun (Guns only!)
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//if (gGameExternalOptions.fBobbyRayTooltipsShowAttachments)
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if (gGameExternalOptions.fBobbyRayTooltipsShowAttachments)
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{
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// Check entire attachment list
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UINT16 iLoop = 0;
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