Mobile Militia Improvements (by moa)

o see: http://www.bears-pit.com/board/ubbthreads.php/topics/325133/Re_Fix_Catched_the_mobiles.html#Post325133


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1773 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2013-09-13 06:33:28 +00:00
parent 8ee68bc20f
commit 4853ee89c9
3 changed files with 17 additions and 59 deletions
@@ -5,14 +5,6 @@ With this system in place, a militia unit trained in one city can end up patroll
-->
<DYNAMICROAMING>
<RESTRICTION>
<SectorGrid>A9</SectorGrid>
<ReqTown>2</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>A10</SectorGrid>
<ReqTown>2</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>A12</SectorGrid>
<ReqTown>2</ReqTown>
@@ -453,16 +445,6 @@ With this system in place, a militia unit trained in one city can end up patroll
<SectorGrid>K2</SectorGrid>
<ReqTown>4</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>C5</SectorGrid>
<ReqTown>2</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>C6</SectorGrid>
<ReqTown>2</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>C7</SectorGrid>
<ReqTown>2</ReqTown>
@@ -478,16 +460,6 @@ With this system in place, a militia unit trained in one city can end up patroll
<ReqTown>2</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>D4</SectorGrid>
<ReqTown>2</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>D5</SectorGrid>
<ReqTown>2</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>C5</SectorGrid>
<ReqTown>6</ReqTown>
@@ -593,11 +565,6 @@ With this system in place, a militia unit trained in one city can end up patroll
<ReqTown>6</ReqTown>
<ReqTown>10</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>I6</SectorGrid>
<ReqTown>6</ReqTown>
<ReqTown>10</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>J6</SectorGrid>
<ReqTown>6</ReqTown>
@@ -613,11 +580,6 @@ With this system in place, a militia unit trained in one city can end up patroll
<ReqTown>6</ReqTown>
<ReqTown>10</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>J9</SectorGrid>
<ReqTown>6</ReqTown>
<ReqTown>10</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>C5</SectorGrid>
<ReqTown>4</ReqTown>
@@ -683,11 +645,6 @@ With this system in place, a militia unit trained in one city can end up patroll
<ReqTown>4</ReqTown>
<ReqTown>6</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>J9</SectorGrid>
<ReqTown>4</ReqTown>
<ReqTown>6</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>K6</SectorGrid>
<ReqTown>4</ReqTown>
@@ -703,16 +660,6 @@ With this system in place, a militia unit trained in one city can end up patroll
<ReqTown>4</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>D4</SectorGrid>
<ReqTown>4</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>D5</SectorGrid>
<ReqTown>4</ReqTown>
<ReqTown>12</ReqTown>
</RESTRICTION>
<RESTRICTION>
<SectorGrid>L2</SectorGrid>
<ReqTown>2</ReqTown>