Removed Sounds/SoundsProfiles.xml and relevant code. If you don't want soundfiles to play for a character, remove or rename those soundfiles, no need for an extra xml.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-29 15:06:37 +00:00
parent 0905d5aa47
commit 487c21ffdf
14 changed files with 40 additions and 306 deletions
-5
View File
@@ -148,7 +148,6 @@ typedef PARSE_STAGE;
#define SOUNDSFILENAME "Sounds\\Sounds.xml"
#define BURSTSOUNDSFILENAME "Sounds\\BurstSounds.xml"
#define SOUNDPROFILE "Sounds\\SoundsProfiles.xml"
#define SECTORLOADSCREENSFILENAME "Map\\SectorLoadscreens.xml"
#define CITYTABLEFILENAME "Map\\Cities.xml"
@@ -525,10 +524,6 @@ extern BOOLEAN WriteLocks( STR fileName );
extern BOOLEAN ReadInKeys( STR fileName );
extern BOOLEAN WriteKeys( STR fileName );
//Enabled\Disabled profile sound by Jazz
extern BOOLEAN ReadInSoundProfile( STR fileName );
extern BOOLEAN WriteSoundProfile( STR fileName );
//Random stats by Jazz
extern BOOLEAN WriteRandomStats( STR fileName );
extern BOOLEAN ReadInRandomStats( STR fileName );