CHINESE: actually display BobbyR amount purchased correctly at runtime (#398)

* Revert "Move CHINESE BOBBYR_ITEMS_BOUGHT_X conditional definition to i18n"

This reverts commit ecdc8916f2.

* actually display the amount purchased correctly at runtime
This commit is contained in:
majcosta
2025-01-03 21:03:09 -03:00
committed by GitHub
parent 846abf5f1c
commit 4a16698cdb
4 changed files with 8 additions and 13 deletions
-1
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@@ -25,7 +25,6 @@ void RenderBobbyR();
#define BOBBYR_GRIDLOC_X LAPTOP_SCREEN_UL_X + 4
#define BOBBYR_GRIDLOC_Y LAPTOP_SCREEN_WEB_UL_Y + 5 //LAPTOP_SCREEN_WEB_UL_Y + 45
#define BOBBYR_ORDER_NUM_WIDTH 15
/*
extern UINT16 gusFirstGunIndex;
+8 -1
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@@ -87,6 +87,7 @@
#define BOBBYR_ITEM_NAME_X BOBBYR_GRIDLOC_X + 6
#define BOBBYR_ITEM_NAME_Y_OFFSET 54
#define BOBBYR_ORDER_NUM_WIDTH 15
#define BOBBYR_ORDER_NUM_X BOBBYR_GRIDLOC_X + 120 - BOBBYR_ORDER_NUM_WIDTH //BOBBYR_ITEM_STOCK_TEXT_X
#define BOBBYR_ORDER_NUM_Y_OFFSET 1
@@ -115,6 +116,8 @@
#define BOBBYR_ITEM_QTY_NUM_X BOBBYR_GRIDLOC_X + 105//BOBBYR_ITEM_COST_TEXT_X + 1
#define BOBBYR_ITEM_QTY_NUM_Y BOBBYR_ITEM_QTY_TEXT_Y//BOBBYR_ITEM_COST_TEXT_Y + 40
#define BOBBYR_ITEMS_BOUGHT_X BOBBYR_GRIDLOC_X + 105 - BOBBYR_ORDER_NUM_WIDTH//BOBBYR_ITEM_QTY_NUM_X
#define BOBBY_RAY_NOT_PURCHASED 255
#define BOBBY_RAY_MAX_AMOUNT_OF_ITEMS_TO_PURCHASE 200
@@ -2500,7 +2503,11 @@ void DisplayItemNameAndInfo(UINT16 usPosY, UINT16 usIndex, UINT16 usBobbyIndex,
if( ubPurchaseNumber != BOBBY_RAY_NOT_PURCHASED)
{
swprintf(sTemp, L"% 4d", BobbyRayPurchases[ ubPurchaseNumber ].ubNumberPurchased);
DrawTextToScreen(sTemp, BOBBYR_ITEMS_BOUGHT_X, (UINT16)usPosY, 0, FONT14ARIAL, BOBBYR_ITEM_DESC_TEXT_COLOR, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED);
auto bobbyRItemsBoughtX{ BOBBYR_ITEMS_BOUGHT_X };
if (g_lang == i18n::Lang::zh) {
bobbyRItemsBoughtX -= 10;
}
DrawTextToScreen(sTemp, bobbyRItemsBoughtX, (UINT16)usPosY, 0, FONT14ARIAL, BOBBYR_ITEM_DESC_TEXT_COLOR, FONT_MCOLOR_BLACK, FALSE, LEFT_JUSTIFIED);
}
}
-2
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@@ -20,6 +20,4 @@ extern const i18n::Lang g_lang;
extern const int MAX_MESSAGES_ON_MAP_BOTTOM;
extern const int BOBBYR_ITEMS_BOUGHT_X;
auto GetLanguagePrefix() -> const STR;
-9
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@@ -1,8 +1,5 @@
#include <language.hpp>
#include <BobbyR.h>
#include <laptop.h>
/* FIXME: The ugliest of ugly hacks. Getting rid of this and letting language
* (ideally text and voice separately) be set in the options menu would be
* ideal. */
@@ -34,12 +31,6 @@ const int MAX_MESSAGES_ON_MAP_BOTTOM{
#endif
};
const int BOBBYR_ITEMS_BOUGHT_X{BOBBYR_GRIDLOC_X + 105 - BOBBYR_ORDER_NUM_WIDTH
#ifdef CHINESE
- 10
#endif
};
auto GetLanguagePrefix() -> const STR {
return
#if defined(ENGLISH)