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Print out warning if militia moe is aborted due to no merc on COMMAND assignment
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6944 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1446,6 +1446,8 @@ void MilitiaMovementOrder(UINT8 sector)
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// to stop the player from just setting someone in HQ to give orders and then reassigning them, we simply demand that there'll also be someone when the militia peform the travelling
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if ( !MercStaffsMilitaryHQ() )
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, gpStrategicString[STR_MILITIAMOVEMENT_NO_STAFF_ABORT] );
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// remove all movement flags
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StrategicMap[ sX + ( sY * MAP_WORLD_X ) ].usFlags &= ~MILITIA_MOVE_ALLDIRS;
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return;
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@@ -1810,6 +1810,7 @@ enum
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// Flugente: militia movement forbidden due to limited roaming
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STR_MILITIAMOVEMENT_NO_LIMITEDROAMING,
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STR_MILITIAMOVEMENT_NO_STAFF_ABORT,
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TEXT_NUM_STRATEGIC_TEXT
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};
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@@ -2795,6 +2795,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2791,6 +2791,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2794,6 +2794,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2800,6 +2800,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2800,6 +2800,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2787,6 +2787,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2801,6 +2801,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2794,6 +2794,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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@@ -2796,6 +2796,7 @@ STR16 gpStrategicString[] =
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// Flugente: militia movement forbidden due to limited roaming // TODO.Translate
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L"Militia cannot move here (RESTRICT_ROAMING = TRUE).",
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L"War room isn't staffed - militia move aborted!",
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};
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STR16 gpGameClockString[] =
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