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- fixed memory leak in new inventory
- fixed some variables not being initialized - fixed swapped parameter in LOS.cpp - added variable range check in lighting.cpp, the cause of wrong index value still not fixed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1095 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3798,7 +3798,7 @@ void RenderTEAMPanel( BOOLEAN fDirty )
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INT16 sFontX, sFontY;
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UINT32 cnt, posIndex;
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SOLDIERTYPE *pSoldier;
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static CHAR16 pStr[ 200 ], pMoraleStr[ 20 ];
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static CHAR16 pStr[ 512 ], pMoraleStr[ 20 ];
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// WANNE 2 <new>
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if ( fDirty == DIRTYLEVEL2 )
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