- added function declaration

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1092 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-07-21 11:51:15 +00:00
parent b7859a710f
commit ab1419fab4
+3
View File
@@ -345,6 +345,9 @@ void RenderSoldierCellBars( SOLDIERCELL *pCell );
extern void GetRandomCalls( UINT32 *puiRandoms, UINT32 *puiPreRandoms );
#endif
void GenerateDirectionInfos( INT16 sMapX, INT16 sMapY, UINT8* uiDirNumber, UINT16 pMoveDir[4][3], BOOLEAN fWithCities, BOOLEAN fForBattle, BOOLEAN fOnlyCitySectors );
//Dynamic globals -- to conserve memory, all global variables are allocated upon entry
//and deleted before we leave.
AUTORESOLVE_STRUCT *gpAR = NULL;