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- fixed memory leak in new inventory
- fixed some variables not being initialized - fixed swapped parameter in LOS.cpp - added variable range check in lighting.cpp, the cause of wrong index value still not fixed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1095 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -125,7 +125,7 @@ UINT8 gubKnowledgeValue[10][10] =
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{
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// P E R S O N A L O P P L I S T //
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// -4 -3 -2 -1 0 1 2 3 4 5 //
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{ 0, 1, 2, 3, 0, 5, 4, 3, 2, 1}, // -4
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{ 0, 1, 2, 3, 0, 5, 4, 3, 2, 1}, // -4
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{ 0, 0, 1, 2, 0, 4, 3, 2, 1, 0}, // -3 O
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{ 0, 0, 0, 1, 0, 3, 2, 1, 0, 0}, // -2 P P
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{ 0, 0, 0, 0, 0, 2, 1, 0, 0, 0}, // -1 U P
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