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- Updated Multiplayer "Getting Started"
- Added a "FAQ" section in the "Getting Started" mainly for port forwarding git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1195 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -48,4 +48,36 @@ How to Use
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you can press "Cancel" to return to the main menu.
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4. In-game chat
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Press the 'y' key to open ingame chat.
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Press the 'y' key to open ingame chat.
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FAQs
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----
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Q: I started the server, but others can't connect.
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A: Check the following things:
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a.) The JA2 MP Executable file should not be blocked by your firewall
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b.) The other players have my external IP and use them for joining.
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You can get your external IP from here: http://www.whatismyip.com
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c.) The Port (default: 60005) is forwarded on your router
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Q: How do I forward my port on the router?
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A: Take a look at the following website: http://portforward.com/
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Q: How can I find out my external IP?
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A: http://www.whatismyip.com
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Q: How can I find out my internal IP?
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A: Click "START" -> "RUN" -> cmd
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Type "ipconfig /all" (Search for IP Address)
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Q: Please give me a step by step example how you forwarded the port on your router.
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A: I have a (wireless) Belkin router. The steps I did are the following:
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a.) First I check my internal ip address (-> 192.168.2.2)
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b.) I open the routers configuration page in the web browser. This is often your IP ending with a "1".
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In my case this is "192.168.2.1". So I entered "http://192.168.2.1" in the browser and the configuration site opens
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c.) I click on "Firewall" -> "Virtual Servers" and "Submit" the login page with a blank password.
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d.) Now I see a table on the website where I can enter the IP addresses and ports for forwarding
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e.) I enter the internal IP address (192.168.2.2) and the port (60005) and select the port forwaring for "UDP" and "TCP"
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f.) Save the changes on the configuration site
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g.) Start the JA2 1.13 MP Executable and host a game
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