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Fixed an item duplication bug related to the item description window and unloading a weapon.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2013 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3407,8 +3407,11 @@ void ItemDescAmmoCallback(GUI_BUTTON *btn,INT32 reason)
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if(gpItemPointer == NULL)
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{
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//not holding anything
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gTempObject.MoveThisObjectTo(gItemPointer);
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gpItemPointer = &gItemPointer;
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if(gTempObject.exists() == true)
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{
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gTempObject.MoveThisObjectTo(gItemPointer);
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gpItemPointer = &gItemPointer;
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}
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}
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else
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{
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@@ -3484,8 +3487,11 @@ void ItemDescAmmoCallback(GUI_BUTTON *btn,INT32 reason)
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if(gpItemPointer == NULL)
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{
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//not holding anything
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gTempObject.MoveThisObjectTo(gItemPointer);
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gpItemPointer = &gItemPointer;
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if(gTempObject.exists() == true)
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{
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gTempObject.MoveThisObjectTo(gItemPointer);
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gpItemPointer = &gItemPointer;
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}
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}
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else
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{
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@@ -3167,6 +3167,8 @@ BOOLEAN EmptyWeaponMagazine( OBJECTTYPE * pWeapon, OBJECTTYPE *pAmmo, UINT32 sub
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}
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else
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{
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//CHRISL: Clear the contents of pAmmo just in case
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pAmmo->initialize();
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return( FALSE );
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}
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}
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