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Add "Soldier Bounties" mission
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@@ -1612,6 +1612,10 @@ void ProcessTransactionString(STR16 pString, FinanceUnitPtr pFinance)
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case REBEL_COMMAND_SPENDING:
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swprintf(pString, L"%s", pTransactionText[REBEL_COMMAND_SPENDING]);
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break;
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case REBEL_COMMAND_BOUNTY_PAYOUT:
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swprintf(pString, L"%s", pTransactionText[REBEL_COMMAND_BOUNTY_PAYOUT]);
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break;
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}
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}
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@@ -62,6 +62,7 @@ enum
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MINI_EVENT, // rftr: mini events
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REBEL_COMMAND, // rftr: rebel command
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REBEL_COMMAND_SPENDING, // rftr: rebel command
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REBEL_COMMAND_BOUNTY_PAYOUT, // rftr: rebel command soldier bounties
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TEXT_NUM_FINCANCES
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};
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