added a Burst Penalty to the Calicos that did not have one, because they can have the triggergoup as an attachment

corrected the price of the Colt Python
used pType-tags in pockets.xml as preliminary work for ChrisL's NIV Beta10
changed filled size of backpacks (to avoid exploits)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@927 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2008-01-24 08:34:44 +00:00
parent 0d050203b5
commit 509c497e5c
4 changed files with 26 additions and 24 deletions
+1 -1
View File
@@ -27188,7 +27188,7 @@
<ubGraphicNum>332</ubGraphicNum>
<ubWeight>12</ubWeight>
<ubPerPocket>1</ubPerPocket>
<usPrice>1</usPrice>
<usPrice>700</usPrice>
<ubCoolness>2</ubCoolness>
<bReliability>4</bReliability>
<bRepairEase>2</bRepairEase>
@@ -418,7 +418,7 @@
<lbeIndex>23</lbeIndex>
<lbeClass>4</lbeClass>
<lbeCombo>1</lbeCombo>
<lbeFilledSize>34</lbeFilledSize>
<lbeFilledSize>31</lbeFilledSize>
<lbePocketIndex.1>0</lbePocketIndex.1>
<lbePocketIndex.2>0</lbePocketIndex.2>
<lbePocketIndex.3>0</lbePocketIndex.3>
@@ -436,7 +436,7 @@
<lbeIndex>24</lbeIndex>
<lbeClass>4</lbeClass>
<lbeCombo>0</lbeCombo>
<lbeFilledSize>34</lbeFilledSize>
<lbeFilledSize>31</lbeFilledSize>
<lbePocketIndex.1>17</lbePocketIndex.1>
<lbePocketIndex.2>17</lbePocketIndex.2>
<lbePocketIndex.3>0</lbePocketIndex.3>
@@ -454,7 +454,7 @@
<lbeIndex>25</lbeIndex>
<lbeClass>4</lbeClass>
<lbeCombo>0</lbeCombo>
<lbeFilledSize>34</lbeFilledSize>
<lbeFilledSize>31</lbeFilledSize>
<lbePocketIndex.1>17</lbePocketIndex.1>
<lbePocketIndex.2>17</lbePocketIndex.2>
<lbePocketIndex.3>17</lbePocketIndex.3>
+20 -20
View File
@@ -172,7 +172,7 @@
<pIndex>4</pIndex>
<pName>General Large</pName>
<pSilhouette>7</pSilhouette>
<pType>0</pType>
<pType>3</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>3</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>3</ItemCapacityPerSize.1>
@@ -214,7 +214,7 @@
<pIndex>5</pIndex>
<pName>Combat Pack</pName>
<pSilhouette>6</pSilhouette>
<pType>0</pType>
<pType>3</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>2</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>2</ItemCapacityPerSize.1>
@@ -256,7 +256,7 @@
<pIndex>6</pIndex>
<pName>Ammo Belt</pName>
<pSilhouette>22</pSilhouette>
<pType>0</pType>
<pType>2</pType>
<pRestriction>1024</pRestriction>
<ItemCapacityPerSize.0>1</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>1</ItemCapacityPerSize.1>
@@ -268,8 +268,8 @@
<ItemCapacityPerSize.7>0</ItemCapacityPerSize.7>
<ItemCapacityPerSize.8>0</ItemCapacityPerSize.8>
<ItemCapacityPerSize.9>0</ItemCapacityPerSize.9>
<ItemCapacityPerSize.10>8</ItemCapacityPerSize.10>
<ItemCapacityPerSize.11>8</ItemCapacityPerSize.11>
<ItemCapacityPerSize.10>20</ItemCapacityPerSize.10>
<ItemCapacityPerSize.11>10</ItemCapacityPerSize.11>
<ItemCapacityPerSize.12>8</ItemCapacityPerSize.12>
<ItemCapacityPerSize.13>8</ItemCapacityPerSize.13>
<ItemCapacityPerSize.14>8</ItemCapacityPerSize.14>
@@ -281,8 +281,8 @@
<ItemCapacityPerSize.20>4</ItemCapacityPerSize.20>
<ItemCapacityPerSize.21>3</ItemCapacityPerSize.21>
<ItemCapacityPerSize.22>2</ItemCapacityPerSize.22>
<ItemCapacityPerSize.23>2</ItemCapacityPerSize.23>
<ItemCapacityPerSize.24>2</ItemCapacityPerSize.24>
<ItemCapacityPerSize.23>3</ItemCapacityPerSize.23>
<ItemCapacityPerSize.24>3</ItemCapacityPerSize.24>
<ItemCapacityPerSize.25>2</ItemCapacityPerSize.25>
<ItemCapacityPerSize.26>1</ItemCapacityPerSize.26>
<ItemCapacityPerSize.27>1</ItemCapacityPerSize.27>
@@ -298,7 +298,7 @@
<pIndex>7</pIndex>
<pName>SMG Holster</pName>
<pSilhouette>9</pSilhouette>
<pType>0</pType>
<pType>2</pType>
<pRestriction>2</pRestriction>
<ItemCapacityPerSize.0>1</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>1</ItemCapacityPerSize.1>
@@ -340,7 +340,7 @@
<pIndex>8</pIndex>
<pName>Medium General</pName>
<pSilhouette>8</pSilhouette>
<pType>0</pType>
<pType>2</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>1</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>1</ItemCapacityPerSize.1>
@@ -382,7 +382,7 @@
<pIndex>9</pIndex>
<pName>Lg.Mag.Pocket</pName>
<pSilhouette>19</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>1024</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -424,7 +424,7 @@
<pIndex>10</pIndex>
<pName>AR Mag</pName>
<pSilhouette>18</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -466,7 +466,7 @@
<pIndex>11</pIndex>
<pName>Pistol Holster</pName>
<pSilhouette>13</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>2</pRestriction>
<ItemCapacityPerSize.0>1</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>1</ItemCapacityPerSize.1>
@@ -508,7 +508,7 @@
<pIndex>12</pIndex>
<pName>SMG Mag</pName>
<pSilhouette>17</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -550,7 +550,7 @@
<pIndex>13</pIndex>
<pName>Rifle Grenade</pName>
<pSilhouette>14</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>256</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -592,7 +592,7 @@
<pIndex>14</pIndex>
<pName>Grenade</pName>
<pSilhouette>15</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -634,7 +634,7 @@
<pIndex>15</pIndex>
<pName>Pistol Mag</pName>
<pSilhouette>16</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -676,7 +676,7 @@
<pIndex>16</pIndex>
<pName>Tiny General</pName>
<pSilhouette>20</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -718,7 +718,7 @@
<pIndex>17</pIndex>
<pName>Small General</pName>
<pSilhouette>12</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>0</pRestriction>
<ItemCapacityPerSize.0>1</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -760,7 +760,7 @@
<pIndex>18</pIndex>
<pName>Belt Clip</pName>
<pSilhouette>21</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>268435456</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
@@ -802,7 +802,7 @@
<pIndex>19</pIndex>
<pName>Speedloader</pName>
<pSilhouette>23</pSilhouette>
<pType>0</pType>
<pType>1</pType>
<pRestriction>1024</pRestriction>
<ItemCapacityPerSize.0>0</ItemCapacityPerSize.0>
<ItemCapacityPerSize.1>0</ItemCapacityPerSize.1>
+2
View File
@@ -1728,6 +1728,7 @@
<ubWeaponType>1</ubWeaponType>
<ubCalibre>2</ubCalibre>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>21</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>18</ubDeadliness>
@@ -1758,6 +1759,7 @@
<ubCalibre>2</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>14</ubShotsPer4Turns>
<ubBurstPenalty>9</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>17</ubDeadliness>