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https://github.com/1dot13/source.git
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Fixes (by Sevenfm):
- incorrect sized array for secondary item stat regions - incorrect check for secondary item stat display removed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+9
-9
@@ -15,9 +15,9 @@
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#ifdef JA2EDITOR
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#ifdef JA2UB
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CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.8248 (Development Build)" };
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#else
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CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.8248 (Development Build)" };
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#endif
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// ------------------------------
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@@ -27,11 +27,11 @@
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//DEBUG BUILD VERSION
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#ifdef JA2UB
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CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Debug: Unfinished Business - v1.13.8248 (Development Build)" };
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#elif defined (JA113DEMO)
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CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Debug: JA2 Demo - v1.13.8248 (Development Build)" };
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#else
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CHAR16 zVersionLabel[256] = { L"Debug: v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Debug: v1.13.8248 (Development Build)" };
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#endif
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#elif defined CRIPPLED_VERSION
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@@ -46,16 +46,16 @@
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//RELEASE BUILD VERSION
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#ifdef JA2UB
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CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Release Unfinished Business - v1.13.8248 (Development Build)" };
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#elif defined (JA113DEMO)
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CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Release JA2 Demo - v1.13.8248 (Development Build)" };
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#else
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CHAR16 zVersionLabel[256] = { L"Release v1.13.8247 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Release v1.13.8248 (Development Build)" };
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#endif
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#endif
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CHAR8 czVersionNumber[16] = { "Build 16.06.04" }; //YY.MM.DD
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CHAR8 czVersionNumber[16] = { "Build 16.06.05" }; //YY.MM.DD
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CHAR16 zTrackingNumber[16] = { L"Z" };
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// SAVE_GAME_VERSION is defined in header, change it there
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@@ -1163,6 +1163,8 @@ void MSYS_RemoveRegion(MOUSE_REGION *region)
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//
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void MSYS_EnableRegion(MOUSE_REGION *region)
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{
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Assert( region );
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region->uiFlags |= MSYS_REGION_ENABLED;
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}
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@@ -2323,7 +2323,7 @@ void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurr
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iFirstDataRegion = iRegionsCreated;
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CHAR16 pStr[1000];
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for (cnt = 0; cnt < 36; cnt++)
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for (cnt = 0; cnt < GEN_SEC_REGION_ENTRIES; cnt++)
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{
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MSYS_DefineRegion( &gUDBFasthelpRegions[ iRegionsCreated ],
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(INT16)(gItemDescGenSecondaryRegions[cnt].sLeft),
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@@ -5885,12 +5885,6 @@ void DrawSecondaryStats( OBJECTTYPE * gpItemDescObject )
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return;
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}
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if (Item[ gpItemDescObject->usItem ].usItemClass & (IC_WEAPON || IC_PUNCH))
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{
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// Weapons have no space on their UDB General page to show Secondary Stats anyway.
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return;
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}
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INT32 cnt = 0;
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INT32 sOffsetX = 0;
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INT32 sOffsetY = 0;
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@@ -575,7 +575,7 @@ INV_DESC_REGIONS gItemDescLBEBackground[4]; // Coordinates for displaying LBE ba
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INV_DESC_REGIONS gItemDescGenHeaderRegions[3]; // Header text regions for various parts of the General Tab
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INV_DESC_REGIONS gItemDescGenIndexRegions[3][4]; // Index text regions for various parts of the General Tab
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INV_DESC_REGIONS gItemDescGenRegions[NUM_UDB_GEN_LINES * 2][4]; // Data regions, 4 sub-columns each
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INV_DESC_REGIONS gItemDescGenSecondaryRegions[26]; // Secondary data regions, 3x5
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INV_DESC_REGIONS gItemDescGenSecondaryRegions[GEN_SEC_REGION_ENTRIES]; // Secondary data regions, 6 lines x 4 icons
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INV_DESC_REGIONS gItemDescTextRegions[9]; // Main description regions
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INV_DESC_REGIONS gItemDescAdvIndexRegions[1][4];
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INV_DESC_REGIONS gItemDescAdvRegions[NUM_UDB_ADV_LINES][4]; // Advanced data regions, 4 sub-columns each
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@@ -21,6 +21,7 @@
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#define NUM_UDB_GEN_LINES 12
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#define NUM_UDB_ADV_LINES 13 // Flugente FTW 1.1: 12->13
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#define GEN_SEC_REGION_ENTRIES 24 // 6 lines x 4 icons
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// HEADROCK HAM 4: These rectangle definitions are used in UDB to determine locations for icons, data, and tooltip
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// regions. They replace the plethora of region data provided in EDB.
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@@ -36,7 +37,7 @@ extern INV_DESC_REGIONS gItemDescLBEBackground[4]; // Coordinates for displaying
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extern INV_DESC_REGIONS gItemDescGenHeaderRegions[3]; // Header text regions for various parts of the General Tab
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extern INV_DESC_REGIONS gItemDescGenIndexRegions[3][4]; // Index text regions for various parts of the General Tab
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extern INV_DESC_REGIONS gItemDescGenRegions[NUM_UDB_GEN_LINES * 2][4]; // Data regions, 4 sub-columns each
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extern INV_DESC_REGIONS gItemDescGenSecondaryRegions[26]; // Secondary data regions, 3x5 for now (possible 3x6?)
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extern INV_DESC_REGIONS gItemDescGenSecondaryRegions[GEN_SEC_REGION_ENTRIES]; // Secondary data regions, 6 lines x 4 icons
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extern INV_DESC_REGIONS gItemDescTextRegions[9]; // Main description regions
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extern INV_DESC_REGIONS gItemDescAdvIndexRegions[1][4];
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extern INV_DESC_REGIONS gItemDescAdvRegions[NUM_UDB_ADV_LINES][4]; // Advanced data regions, 4 sub-columns each
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