mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
Small visual changes (by Sevenfm)
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/16/Code_Snippets.html 1) ENEMY_HIT_COUNT in ja2_options.ini accepts 2 new parameters: 3 - show damage as white asterisks 4 - show damage as red asterisks Number of asterisks is scaled (maximum 5): >0, >10, >30, >60, >100 2) Suppression tactical tooltip now shows suppression points from last attacks. Previously it was always = 0 because ubSuppressionPoints value is cleared after each attack. 3) It is now possible to show suppression values above soldier, just as hit count. There are new options in ja2_options.ini Possible values: 0 - do not show 1 - show on moving hit counter 2 - show above soldier The values are color coded: Suppression is light gray Shock is yellow AP loss is blue Morale hit is green SHOW_SUPPRESSION_COUNT = 0 SHOW_SHOCK_COUNT = 0 SHOW_AP_COUNT = 0 SHOW_MORALE_COUNT = 0 This option defines if values are shown as numbers or asterisks (1..5, using scale) SHOW_SUPPRESSION_USE_ASTERISK = FALSE This option defines if only 1 asterisk is shown or several (1..5) to represent value SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE Show suppression above soldier during enemy attack. All other values are shown after attack, when HandleSuppressionFire function is calculated. SHOW_SUPPRESSION_COUNT_ALT = TRUE git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6689 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1481,6 +1481,16 @@ public:
|
||||
INT32 sPlotSrcGrid;
|
||||
//std::vector<UINT32> CTH;
|
||||
|
||||
// sevenfm: remember suppression points, shock from last attack
|
||||
// these counters are used only for showing suppression values above soldier (similar to damage counter)
|
||||
// these values are not saved
|
||||
UINT8 ubLastShock;
|
||||
UINT8 ubLastSuppression;
|
||||
UINT8 ubLastAP;
|
||||
UINT8 ubLastMorale;
|
||||
UINT8 ubLastShockFromHit;
|
||||
UINT8 ubLastAPFromHit;
|
||||
UINT8 ubLastMoraleFromHit;
|
||||
|
||||
public:
|
||||
// CREATION FUNCTIONS
|
||||
@@ -2631,6 +2641,7 @@ public:
|
||||
|
||||
void HandleTakeDamageDeath( SOLDIERTYPE *pSoldier, UINT8 bOldLife, UINT8 ubReason );
|
||||
|
||||
void SetDamageDisplayCounter(SOLDIERTYPE* pSoldier);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user