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Fix: weather occured underground
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8445 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -913,6 +913,10 @@ void ChangeWeather( UINT8 aSector, UINT8 aType )
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UINT8 GetWeatherInCurrentSector()
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{
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// no weather underground!
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if ( gbWorldSectorZ )
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return WEATHER_FORECAST_NORMAL;
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return SectorInfo[SECTOR( gWorldSectorX, gWorldSectorY )].usWeather;
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}
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