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https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Improved r8961:
- removed unneeded checks in BtnClimbCallback - improved code in UpdateSMPanel, check if crouched stance is valid when enabling jump button Warnings fixes. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8962 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -958,41 +958,30 @@ void UpdateSMPanel( )
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GetMercClimbDirection( gpSMCurrentMerc->ubID, &fNearLowerLevel, &fNearHeigherLevel );
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if ( fNearLowerLevel || fNearHeigherLevel )
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if (fNearLowerLevel || fNearHeigherLevel)
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{
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if ( fNearLowerLevel )
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if (IsValidStance(gpSMCurrentMerc, ANIM_CROUCH) && EnoughPoints(gpSMCurrentMerc, GetAPsToClimbRoof(gpSMCurrentMerc, fNearLowerLevel), GetBPsToClimbRoof(gpSMCurrentMerc, fNearLowerLevel), FALSE))
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{
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if ( EnoughPoints( gpSMCurrentMerc, GetAPsToClimbRoof( gpSMCurrentMerc, TRUE ), 0, FALSE ) )
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{
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EnableButton( iSMPanelButtons[ CLIMB_BUTTON ] );
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}
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}
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if ( fNearHeigherLevel )
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{
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if ( EnoughPoints( gpSMCurrentMerc, GetAPsToClimbRoof( gpSMCurrentMerc, FALSE ), 0, FALSE ) )
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{
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EnableButton( iSMPanelButtons[ CLIMB_BUTTON ] );
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}
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EnableButton(iSMPanelButtons[CLIMB_BUTTON]);
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}
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}
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if (gGameExternalOptions.fCanClimbOnWalls == TRUE)
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{
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if ( FindWallJumpDirection( gpSMCurrentMerc, gpSMCurrentMerc->sGridNo, gpSMCurrentMerc->ubDirection, &bDirection ) )
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{
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if ( EnoughPoints( gpSMCurrentMerc, GetAPsToJumpWall( gpSMCurrentMerc, FALSE ), 0, FALSE ) )
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if (FindWallJumpDirection(gpSMCurrentMerc, gpSMCurrentMerc->sGridNo, gpSMCurrentMerc->ubDirection, &bDirection))
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{
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if (IsValidStance(gpSMCurrentMerc, ANIM_CROUCH) && EnoughPoints(gpSMCurrentMerc, GetAPsToJumpWall(gpSMCurrentMerc, FALSE), GetBPsToJumpWall(gpSMCurrentMerc, FALSE), FALSE))
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{
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EnableButton( iSMPanelButtons[ CLIMB_BUTTON ] );
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EnableButton(iSMPanelButtons[CLIMB_BUTTON]);
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}
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}
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}
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}
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if ( FindFenceJumpDirection( gpSMCurrentMerc, gpSMCurrentMerc->sGridNo, gpSMCurrentMerc->ubDirection, &bDirection ) )
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if (FindFenceJumpDirection(gpSMCurrentMerc, gpSMCurrentMerc->sGridNo, gpSMCurrentMerc->ubDirection, &bDirection))
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{
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if ( EnoughPoints( gpSMCurrentMerc, GetAPsToJumpFence( gpSMCurrentMerc, FALSE ), 0, FALSE ) )
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if (IsValidStance(gpSMCurrentMerc, ANIM_CROUCH) && EnoughPoints(gpSMCurrentMerc, GetAPsToJumpFence(gpSMCurrentMerc, FALSE), GetBPsToJumpFence(gpSMCurrentMerc, FALSE), FALSE))
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{
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EnableButton( iSMPanelButtons[ CLIMB_BUTTON ] );
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EnableButton(iSMPanelButtons[CLIMB_BUTTON]);
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}
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}
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@@ -2960,7 +2949,7 @@ void RenderSMPanel( BOOLEAN *pfDirty )
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SetRegionHelpEndCallback( &gSM_SELMERCCamoRegion, SkiHelpTextDoneCallBack );
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// Flugente: weight help text
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FLOAT totalweight = GetTotalWeight( gpSMCurrentMerc );
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FLOAT totalweight = (FLOAT)GetTotalWeight( gpSMCurrentMerc );
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swprintf( pStr, gzMiscItemStatsFasthelp[35], totalweight / 10.0 );
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SetRegionFastHelpText( &(gSM_SELMERCWeightRegion), pStr );
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@@ -4626,15 +4615,6 @@ void BtnClimbCallback(GUI_BUTTON *btn,INT32 reason)
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{
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btn->uiFlags &= (~BUTTON_CLICKED_ON );
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if (!IsValidStance(gpSMCurrentMerc, ANIM_CROUCH))
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{
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if (gpSMCurrentMerc->bCollapsed && gpSMCurrentMerc->bBreath < OKBREATH)
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{
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ScreenMsg(FONT_MCOLOR_LTYELLOW, MSG_UI_FEEDBACK, gzLateLocalizedString[4], gpSMCurrentMerc->GetName());
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}
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return;
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}
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GetMercClimbDirection( gpSMCurrentMerc->ubID, &fNearLowerLevel, &fNearHeigherLevel );
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if ( fNearLowerLevel )
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@@ -4648,10 +4628,7 @@ void BtnClimbCallback(GUI_BUTTON *btn,INT32 reason)
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return;
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}
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if (EnoughPoints(gpSMCurrentMerc, GetAPsToClimbRoof(gpSMCurrentMerc, TRUE), GetBPsToClimbRoof(gpSMCurrentMerc, TRUE), FALSE))
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{
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gpSMCurrentMerc->BeginSoldierClimbDownRoof();
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}
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gpSMCurrentMerc->BeginSoldierClimbDownRoof();
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}
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if ( fNearHeigherLevel )
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@@ -4665,10 +4642,7 @@ void BtnClimbCallback(GUI_BUTTON *btn,INT32 reason)
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return;
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}
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if (EnoughPoints(gpSMCurrentMerc, GetAPsToClimbRoof(gpSMCurrentMerc, FALSE), GetBPsToClimbRoof(gpSMCurrentMerc, FALSE), FALSE))
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{
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gpSMCurrentMerc->BeginSoldierClimbUpRoof();
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}
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gpSMCurrentMerc->BeginSoldierClimbUpRoof();
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}
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//---------------Legion by JAzz-----------
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@@ -4686,10 +4660,7 @@ void BtnClimbCallback(GUI_BUTTON *btn,INT32 reason)
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if ( FindWallJumpDirection( gpSMCurrentMerc, gpSMCurrentMerc->sGridNo, gpSMCurrentMerc->ubDirection, &bDirection ) )
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{
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if (EnoughPoints(gpSMCurrentMerc, GetAPsToJumpWall(gpSMCurrentMerc, FALSE), GetBPsToJumpWall(gpSMCurrentMerc, FALSE), FALSE))
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{
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gpSMCurrentMerc->BeginSoldierClimbWall();
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}
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gpSMCurrentMerc->BeginSoldierClimbWall();
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}
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}
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@@ -4706,10 +4677,7 @@ void BtnClimbCallback(GUI_BUTTON *btn,INT32 reason)
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return;
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}
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if (EnoughPoints(gpSMCurrentMerc, GetAPsToJumpFence(gpSMCurrentMerc, FALSE), GetBPsToJumpFence(gpSMCurrentMerc, FALSE), FALSE))
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{
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gpSMCurrentMerc->BeginSoldierClimbFence();
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}
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gpSMCurrentMerc->BeginSoldierClimbFence();
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}
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}
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else if(reason & MSYS_CALLBACK_REASON_LOST_MOUSE )
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@@ -7215,7 +7183,7 @@ UINT8 FindNextMercInTeamPanel( SOLDIERTYPE *pSoldier, BOOLEAN fGoodForLessOKLife
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if ( pNewSoldier->bAssignment != iCurrentSquad )
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{
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if ( gGameExternalOptions.fUseXMLSquadNames && pNewSoldier->bAssignment < min(ON_DUTY, gSquadNameVector.size()) )
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if ( gGameExternalOptions.fUseXMLSquadNames && pNewSoldier->bAssignment < min(ON_DUTY, (INT8)gSquadNameVector.size()) )
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[MSG_SQUAD_ACTIVE_STRING], gSquadNameVector[pNewSoldier->bAssignment].c_str() );
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else
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//ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, pMessageStrings[ MSG_SQUAD_ACTIVE ], ( CurrentSquad( ) + 1 ) );
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