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Convert SOLDIERTYPE::ubTargetID to SoldierID
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@@ -1406,7 +1406,7 @@ public:
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INT8 bBlockedByAnotherMercDirection;
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UINT16 usAttackingWeapon;
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INT8 bWeaponMode;
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UINT16 ubTargetID;
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SoldierID ubTargetID;
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INT8 bAIScheduleProgress;
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INT32 sOffWorldGridNo;
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struct TAG_anitile *pAniTile;
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