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Update Soldier Control.h
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@@ -1387,7 +1387,7 @@ public:
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UINT8 ubSoldierClass; //admin, elite, troop (creature types?) Nav: 2 seems to mean elite, 3 troop so admin is 1
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UINT8 ubAPsLostToSuppression;
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UINT16 ubSuppressorID;
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SoldierID ubSuppressorID;
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//Squad merging vars
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UINT8 ubDesiredSquadAssignment;
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