mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Disrupt ASD now blocks upgrades
This commit is contained in:
+3
-3
@@ -1514,7 +1514,7 @@ UINT32 ASDResourceCostFuel( UINT8 aType )
|
||||
// if ASD has tanks, it can allow the queen to upgrade soldiers to tanks
|
||||
BOOLEAN ASDSoldierUpgradeToTank( )
|
||||
{
|
||||
if ( gGameExternalOptions.fASDActive && gGameExternalOptions.fASDAssignsTanks )
|
||||
if ( gGameExternalOptions.fASDActive && gGameExternalOptions.fASDAssignsTanks && RebelCommand::GetASDCanDeployUnits() )
|
||||
{
|
||||
if ( gASD_Flags & ASDFACT_TANK_UNLOCKED )
|
||||
{
|
||||
@@ -1531,7 +1531,7 @@ BOOLEAN ASDSoldierUpgradeToTank( )
|
||||
|
||||
BOOLEAN ASDSoldierUpgradeToJeep( )
|
||||
{
|
||||
if ( gGameExternalOptions.fASDActive && gGameExternalOptions.fASDAssignsJeeps )
|
||||
if ( gGameExternalOptions.fASDActive && gGameExternalOptions.fASDAssignsJeeps && RebelCommand::GetASDCanDeployUnits() )
|
||||
{
|
||||
if ( gASD_Flags & ASDFACT_JEEP_UNLOCKED )
|
||||
{
|
||||
@@ -1548,7 +1548,7 @@ BOOLEAN ASDSoldierUpgradeToJeep( )
|
||||
|
||||
BOOLEAN ASDSoldierUpgradeToRobot( )
|
||||
{
|
||||
if ( gGameExternalOptions.fASDActive && gGameExternalOptions.fASDAssignsRobots )
|
||||
if ( gGameExternalOptions.fASDActive && gGameExternalOptions.fASDAssignsRobots && RebelCommand::GetASDCanDeployUnits() )
|
||||
{
|
||||
if ( gASD_Flags & ASDFACT_ROBOT_UNLOCKED )
|
||||
{
|
||||
|
||||
@@ -4671,6 +4671,22 @@ INT16 GetAdditionalDeployRange(const UINT8 insertionCode)
|
||||
return 0;
|
||||
}
|
||||
|
||||
BOOLEAN GetASDCanDeployUnits()
|
||||
{
|
||||
if (!gGameExternalOptions.fRebelCommandEnabled)
|
||||
return TRUE;
|
||||
|
||||
const std::unordered_map<RebelCommandAgentMissions, UINT32>::iterator iter = missionMap.find(RCAM_DISRUPT_ASD);
|
||||
|
||||
if (iter == missionMap.end())
|
||||
return TRUE;
|
||||
|
||||
MissionSecondEvent evt;
|
||||
DeserialiseMissionSecondEvent(iter->second, evt);
|
||||
|
||||
return evt.isSecondEvent ? FALSE : TRUE;
|
||||
}
|
||||
|
||||
FLOAT GetASDIncomeModifier()
|
||||
{
|
||||
if (!gGameExternalOptions.fRebelCommandEnabled)
|
||||
|
||||
@@ -209,6 +209,7 @@ BOOLEAN CanAssignTraitsToMilitia();
|
||||
BOOLEAN CanTrainMilitiaAnywhere();
|
||||
UINT8 GetMaxTrainersForTrainMilitiaAnywhere();
|
||||
INT16 GetAdditionalDeployRange(const UINT8 insertionCode);
|
||||
BOOLEAN GetASDCanDeployUnits();
|
||||
FLOAT GetASDIncomeModifier();
|
||||
INT8 GetEnemyEquipmentCoolnessModifier();
|
||||
INT8 GetEnemyEquipmentStatusModifier(const INT8 initialStatus);
|
||||
|
||||
Reference in New Issue
Block a user