mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
- Bugfix: DG Mercs (fixed missing approaches values) (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1687 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -15108,10 +15108,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>50</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>60</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>200</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>60</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15192,10 +15192,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>90</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>100</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>90</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15276,10 +15276,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>120</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>70</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>110</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>70</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15360,10 +15360,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>90</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>110</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>110</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>100</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15444,10 +15444,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>120</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>120</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>120</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>150</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15528,10 +15528,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>1</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>120</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>120</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>80</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>70</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15613,10 +15613,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>130</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>80</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>100</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15697,10 +15697,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>1</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>120</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>120</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>90</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15781,10 +15781,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>1</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>100</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>100</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>120</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15865,10 +15865,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>90</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>30</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>30</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -15949,10 +15949,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>130</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>70</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>90</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>80</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -16033,10 +16033,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>1</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>110</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>100</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -19141,10 +19141,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>100</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>80</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>80</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -19225,10 +19225,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>90</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>140</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>90</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>100</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -20569,10 +20569,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>110</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>100</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -20655,10 +20655,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>120</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>100</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>80</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>100</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -20739,10 +20739,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>90</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>110</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>100</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -20823,10 +20823,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>120</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>80</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>120</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>120</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -20908,10 +20908,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>90</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>120</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>110</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>100</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -20992,10 +20992,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>90</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>120</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>90</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>100</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -21076,10 +21076,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>120</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>100</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -21160,10 +21160,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>80</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>90</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -21244,10 +21244,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>160</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>90</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>60</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
@@ -21328,10 +21328,10 @@
|
||||
<bArmourAttractiveness>-1</bArmourAttractiveness>
|
||||
<bMainGunAttractiveness>-1</bMainGunAttractiveness>
|
||||
<fGoodGuy>0</fGoodGuy>
|
||||
<usApproachFactorFriendly>0</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>0</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>0</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>0</usApproachFactorRecruit>
|
||||
<usApproachFactorFriendly>100</usApproachFactorFriendly>
|
||||
<usApproachFactorDirect>110</usApproachFactorDirect>
|
||||
<usApproachFactorThreaten>80</usApproachFactorThreaten>
|
||||
<usApproachFactorRecruit>90</usApproachFactorRecruit>
|
||||
<sSectorX>0</sSectorX>
|
||||
<sSectorY>0</sSectorY>
|
||||
<sSectorZ>0</sSectorZ>
|
||||
|
||||
Reference in New Issue
Block a user