mirror of
https://github.com/1dot13/source.git
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SCI builder (#20)
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@@ -0,0 +1,110 @@
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name: build
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on: [push, workflow_dispatch]
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jobs:
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build:
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if: github.repository == '1dot13/source' && github.ref_name == 'master'
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v3
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- uses: microsoft/setup-msbuild@v1.1
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- name: Get short SHA
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run: echo "SHA_SHORT=$(git rev-parse --short ${{ github.sha }})" | Out-File -FilePath $env:GITHUB_ENV -Append
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- name: Get date
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run: echo "DATE=$(git log -1 --date=format:'%Y%b%d' --format=%cd)" | Out-File -FilePath $env:GITHUB_ENV -Append
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- name: Check vars
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run: |
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echo "${{ env.SHA_SHORT }}"
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echo "${{ env.DATE }}"
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- name: Checkout gamedir
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uses: actions/checkout@v3
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with:
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repository: 1dot13/gamedir
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path: ja2
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- name: Replace GameVersion.cpp (Map Editor)
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run: |
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rm GameVersion.cpp
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echo @"
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#include "Types.h"
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#include "GameVersion.h"
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CHAR16 zVersionLabel[256] = { L"Map Editor v1.13 (Development Build) (Github)" };
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CHAR8 czVersionNumber[16] = { "V ${{ env.DATE }}" };
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CHAR16 zTrackingNumber[16] = { L"Z" };
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CHAR16 zRevisionNumber[16] = { L"Hash ${{ env.SHA_SHORT }}" };
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"@ | Out-File -FilePath GameVersion.cpp
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- name: Build Map Editor
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run: msbuild ja2_VS2019.sln -property:Configuration=MapEditor
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- name: Rename Map Editor output
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run: mv bin/VS2013/MapEditor_EN_Release_master.exe ja2/mapeditor_113_${{ env.SHA_SHORT }}.exe
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- name: Replace GameVersion.cpp (JA2)
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run: |
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rm GameVersion.cpp
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echo @"
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#include "Types.h"
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#include "GameVersion.h"
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CHAR16 zVersionLabel[256] = { L"Release v1.13 (Development Build) (Github)" };
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CHAR8 czVersionNumber[16] = { "V ${{ env.DATE }}" };
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CHAR16 zTrackingNumber[16] = { L"Z" };
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CHAR16 zRevisionNumber[16] = { L"Hash ${{ env.SHA_SHORT }}" };
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"@ | Out-File -FilePath GameVersion.cpp
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- name: Build JA2
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run: msbuild ja2_VS2019.sln -property:Configuration=Release
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- name: Rename JA2 output
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run: mv bin/VS2013/JA2_EN_Release_master_VS2019.exe ja2/ja2_113_${{ env.SHA_SHORT }}.exe
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- name: Replace GameVersion.cpp and builddefines.h (JA2 UB)
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run: |
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rm GameVersion.cpp
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echo @"
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#include "Types.h"
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#include "GameVersion.h"
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CHAR16 zVersionLabel[256] = { L"Release Unfinished Business v1.13 (Development Build) (Github)" };
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CHAR8 czVersionNumber[16] = { "V ${{ env.DATE }}" };
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CHAR16 zTrackingNumber[16] = { L"Z" };
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CHAR16 zRevisionNumber[16] = { L"Hash ${{ env.SHA_SHORT }}" };
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"@ | Out-File -FilePath GameVersion.cpp
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rm builddefines.h
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echo @"
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#ifndef _BUILDDEFINES_H_
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#define _BUILDDEFINES_H_
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#include "Language Defines.h"
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#define JA2UB
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#define JA2UBMAPS
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#define FORCE_ASSERTS_ON
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#define _CRT_SECURE_NO_WARNINGS
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#define _CRT_NON_CONFORMING_SWPRINTFS
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#define _SCL_SECURE_NO_WARNINGS
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#include "Profiler.h"
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#endif
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"@ | Out-File -FilePath builddefines.h
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- name: Build JA2 UB
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run: msbuild ja2_VS2019.sln -property:Configuration=Release
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- name: Rename JA2 UB output
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run: mv bin/VS2013/JA2_EN_Release_master_VS2019.exe ja2/ja2_ub_113_${{ env.SHA_SHORT }}.exe
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- name: Upload output
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uses: actions/upload-artifact@v3
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with:
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name: ja2_113
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path: |
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ja2/
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!ja2/.git/
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