- Fixed a few Visual Studio compiler warnings

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3129 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-07-22 21:35:50 +00:00
parent 3a2db52065
commit 5c9f9e71f9
9 changed files with 51 additions and 47 deletions
+3 -1
View File
@@ -105,7 +105,7 @@ void ConvertRGBDistribution555To565( UINT16 * p16BPPData, UINT32 uiNumberOfPixel
void WriteSTIFile( INT8 *pData, SGPPaletteEntry *pPalette, INT16 sWidth, INT16 sHeight, STR cOutputName, UINT32 fFlags, UINT32 uiAppDataSize )
{
FILE * pOutput;
UINT32 uiOriginalSize;
UINT8 * pOutputBuffer = NULL;
@@ -167,6 +167,8 @@ void WriteSTIFile( INT8 *pData, SGPPaletteEntry *pPalette, INT16 sWidth, INT16 s
// save file
//
#ifndef USE_VFS
FILE * pOutput;
pOutput = fopen( cOutputName, "wb" );
if (pOutput == NULL )
{