Enemy helicopter refuel time per unit of fuel (ENEMYHELI_FUEL_REFUELTIME) can now be raised up to 9999. This can be used to limit the AI's ability to send out helis.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8269 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-07-06 16:43:09 +00:00
parent 06be86a471
commit 5dcfe09a77
+1 -1
View File
@@ -2058,7 +2058,7 @@ void LoadGameExternalOptions()
gGameExternalOptions.gEnemyHeliTimePerHPRepair = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_HP_REPAIRTIME", 6, 1, 20 );
gGameExternalOptions.gEnemyHeliCostPerRepair1HP = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_HP_COST", 200, 10, 1000 );
gGameExternalOptions.gEnemyHeliMaxFuel = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_FUEL", 50, 25, 200 );
gGameExternalOptions.gEnemyHeliTimePerFuelRefuel = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_FUEL_REFUELTIME", 3, 1, 10 );
gGameExternalOptions.gEnemyHeliTimePerFuelRefuel = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_FUEL_REFUELTIME", 3, 1, 9999 );
gGameExternalOptions.gEnemyHeliAllowedSAMContacts = iniReader.ReadInteger( "Enemy Helicopter Settings", "ENEMYHELI_TOLERATED_HOSTILE_SAMSECTORS", 4, 0, 10 );