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Externalized UB bloodcat quest sector
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@@ -3171,7 +3171,7 @@ BOOLEAN CheckPendingNonPlayerTeam( UINT8 usTeam )
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void HandleBloodCatDeaths( SECTORINFO *pSector )
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{
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//if the current sector is the first part of the town
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if( gWorldSectorX == 10 && gWorldSectorY == 9 && gbWorldSectorZ == 0 )
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if( gWorldSectorX == BETTY_BLOODCAT_SECTOR_X && gWorldSectorY == BETTY_BLOODCAT_SECTOR_Y && gbWorldSectorZ == BETTY_BLOODCAT_SECTOR_Z )
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{
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//if ALL the bloodcats are killed
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if( pSector->bBloodCats == 0 )
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