Merged from revision: 7434

Updated Game Option popup text on tweaked hotkeys (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7435 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-08-27 07:31:39 +00:00
parent dd4935efae
commit 5e8ba14f42
8 changed files with 42 additions and 42 deletions
+5 -5
View File
@@ -5695,7 +5695,7 @@ STR16 zOptionsScreenHelpText[] =
L"Wanneer INGESCHAKELD wordt het metrieke stelsel gebruikt, anders het Imperiale stelsel.",
//Merc Lighted movement
L"Wanneer INGESCHAKELD, de huurling verlicht de grond tijdens het lopen. Schakel UIT voor sneller spelen.",
L"Wanneer INGESCHAKELD, de huurling verlicht de grond tijdens het lopen. Schakel UIT voor sneller spelen. (|C|t|r|l+|A|l|t+|G)",
//Smart cursor
L"Wanneer INGESCHAKELD zullen huurlingen dichtbij de cursor automatisch oplichten.",
@@ -5704,13 +5704,13 @@ STR16 zOptionsScreenHelpText[] =
L"Wanneer INGESCHAKELD zal de cursor dichtbij een deur automatisch boven de deur gepositioneerd worden.",
//glow items
L"Wanneer INGESCHAKELD lichten |Items altijd op",
L"Wanneer INGESCHAKELD lichten items altijd op. (|C|t|r|l+|A|l|t+|I)",
//toggle tree tops
L"Wanneer INGESCHAKELD worden Boom|toppen getoond.",
//toggle wireframe
L"Wanneer INGESCHAKELD worden Draadmodellen (|W) van niet-zichtbare muren getoond.",
L"Wanneer INGESCHAKELD worden Draadmodellen van niet-zichtbare muren getoond. (|C|t|r|l+|A|l|t+|W)",
L"Wanneer INGESCHAKELD wordt de cursor in 3D getoond. (|H|o|m|e)",
@@ -5730,7 +5730,7 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, game will be saved in 2 alternate save slots after each players turn.",
L"When ON, Skyrider will not talk anymore.",
L"When ON, enhanced descriptions will be shown for items and weapons.",
L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|t|r|l+|S|h|i|f|t+|A|l|t+|T).", // add forced turn mode
L"When ON and enemy present, Turn Base mode persists untill sector is free (|C|t|r|l+|T).", // add forced turn mode
L"When ON, shows character progress towards gaining levels.", // TODO.Translate
L"When ON, the Strategic Map will be colored differently based on exploration.",
L"When ON, alternate bullet graphics will be shown when you shoot.", // TODO.Translate
@@ -5750,7 +5750,7 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, approximate locations of the last enemies in the sector are highlighted.", // TODO.Translate
L"When ON, show the contents of an LBE item, otherwise show the regular NAS interface.", // TODO.Translate
L"When ON, inverts mouse wheel directions.", // TODO.Translate
L"When multiple mercs are selected, they will try to keep their relative distances while moving. (|C|t|r|l+|S|h|i|f|t+|G)", // TODO.Translate
L"When ON and multiple mercs are selected, they will try to keep their relative distances while moving. (|G)", // TODO.Translate
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
L"Force all pending Bobby Ray shipments",
L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",