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Merged from revision: 7434
Updated Game Option popup text on tweaked hotkeys (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7435 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5665,7 +5665,7 @@ STR16 zOptionsScreenHelpText[] =
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L"If Subtitles are ON, turn this on also to be able to take your time reading NPC dialogue.",
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//Toggle smoke animation
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L"Turn off this option if animating smoke slows down your game's framerate.",
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L"Turn this option OFF if animating smoke slows down your game's framerate.",
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//Blood n Gore
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L"Turn this option OFF if blood offends you.",
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@@ -5692,7 +5692,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, uses the metric system for measurements; otherwise it uses the Imperial system.",
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//Merc Lighted movement
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L"When ON, the merc will light the ground while walking (|G). Turn OFF for faster frame rate.",
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L"When ON, the merc will light the ground while walking (|C|t|r|l+|A|l|t+|G). Turn OFF for faster frame rate.",
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//Smart cursor
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L"When ON, moving the cursor near your mercs will automatically highlight them.",
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@@ -5701,13 +5701,13 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, moving the cursor near a door will automatically position the cursor over the door.",
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//glow items
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L"When ON, |Items continuously glow",
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L"When ON, Items continuously glow. (|C|t|r|l+|A|l|t+|I)",
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//toggle tree tops
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L"When ON, shows the |Tree tops.",
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//toggle wireframe
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L"When ON, displays |Wireframes for obscured walls.",
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L"When ON, displays Wireframes for obscured walls. (|C|t|r|l+|A|l|t+|W)",
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L"When ON, the movement cursor is shown in 3D. (|H|o|m|e)",
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@@ -5727,7 +5727,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, game will be saved in 2 alternate save slots after each player's turn.",
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L"When ON, Skyrider will not talk anymore.",
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L"When ON, enhanced descriptions will be shown for items and weapons.",
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L"When ON and enemy present, turn base mode persists untill sector is free. (|C|t|r|l+|S|h|i|f|t+|A|l|t+|T)", // add forced turn mode
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L"When ON and enemy present, turn-based mode persists until sector is free. (|C|t|r|l+|T)", // add forced turn mode
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L"When ON, shows character progress towards gaining levels.",
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L"When ON, the strategic map will be colored differently based on exploration.",
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L"When ON, alternate bullet graphics will be shown when you shoot.",
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@@ -5747,7 +5747,7 @@ STR16 zOptionsScreenHelpText[] =
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L"When ON, approximate locations of the last enemies in the sector will be highlighted.",
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L"When ON, will show the contents of an LBE item; otherwise, regular NAS interface will be shown.",
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L"When ON, inverts mouse wheel directions.",
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L"When multiple mercs are selected, they will try to keep their relative distances while moving. (|C|t|r|l+|S|h|i|f|t+|G)",
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L"When ON and multiple mercs are selected, they will try to keep their relative distances while moving. (|G)",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_HEADER",
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L"Force all pending Bobby Ray shipments",
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L"(text not rendered)TOPTION_CHEAT_MODE_OPTIONS_END",
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