- New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259

- Requires GameDir r2050.
- new background property: <dislikebackground> allows mercs to dislike specific backgrounds
- Fix: snitches did not correctly prevent misbehaviour
- Fix: morale event was not handled
- Fix: DropDowns did not refresh when using the arrow buttons

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-05-28 22:10:42 +00:00
parent 6ea1d5dd8d
commit 5e9289b450
56 changed files with 3988 additions and 138 deletions
+26 -1
View File
@@ -1826,7 +1826,7 @@ void LoadGameExternalOptions()
gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_ADMIN] = iniReader.ReadInteger("Strategic Gameplay Settings","PRISONER_INTERROGATION_POINTS_ADMIN", 80, 30, 1000);
gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_REGULAR] = iniReader.ReadInteger("Strategic Gameplay Settings","PRISONER_INTERROGATION_POINTS_REGULAR", 100, gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_ADMIN], 1000);
gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_ELITE] = iniReader.ReadInteger("Strategic Gameplay Settings","PRISONER_INTERROGATION_POINTS_ELITE", 100, gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_REGULAR], 1000);
gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_OFFICER] = iniReader.ReadInteger( "Strategic Gameplay Settings", "PRISONER_INTERROGATION_POINTS_OFFICER", 100, gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_ELITE], 1000 );
gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_OFFICER] = iniReader.ReadInteger( "Strategic Gameplay Settings", "PRISONER_INTERROGATION_POINTS_OFFICER", 100, gGameExternalOptions.ubPrisonerInterrogationPoints[PRISONER_ELITE], 1000 );
gGameExternalOptions.ubPrisonerInterrogationEnemyGeneralInfoChance[PRISONER_ADMIN] = iniReader.ReadInteger( "Strategic Gameplay Settings", "PRISONER_INTERROGATION_ENEMY_GENERAL_CHANCE_ADMIN", 0, 0, 100 );
gGameExternalOptions.ubPrisonerInterrogationEnemyGeneralInfoChance[PRISONER_REGULAR] = iniReader.ReadInteger( "Strategic Gameplay Settings", "PRISONER_INTERROGATION_ENEMY_GENERAL_CHANCE_REGULAR", 1, gGameExternalOptions.ubPrisonerInterrogationEnemyGeneralInfoChance[PRISONER_ADMIN], 100 );
@@ -1860,6 +1860,9 @@ void LoadGameExternalOptions()
gGameExternalOptions.sMoraleModRacism = iniReader.ReadInteger("Morale Settings","MORALE_MOD_RACISM", 3, 0, 5);
gGameExternalOptions.sMoraleModSexism = iniReader.ReadInteger("Morale Settings","MORALE_MOD_SEXISM", 1, 0, 5);
gGameExternalOptions.sMoraleModXenophobicBackGround = iniReader.ReadInteger("Morale Settings","MORALE_MOD_BACKGROUND_XENOPHOBIC", 5, 0, 15);
gGameExternalOptions.fDynamicOpinions = iniReader.ReadBoolean("Morale Settings","DYNAMIC_OPINIONS", TRUE );
gGameExternalOptions.fDynamicWageFactor = iniReader.ReadFloat("Morale Settings","WAGE_ACCEPTANCE_FACTOR", 1.5f, 0.1f, 10.0f );
//################# Laptop Settings ##################
@@ -3591,6 +3594,28 @@ void LoadMoraleSettings()
gMoraleSettings.bModifiers[MORALE_MODIFIER_OT_COWARD_BAD_EVENT] = iniReader.ReadInteger("Morale Modifiers Settings","MORALE_MODIFIER_OT_COWARD_BAD_EVENT", -2, -100, 100);
gMoraleSettings.bModifiers[MORALE_MODIFIER_MALICIOUS_HOURLY_DECAY] = iniReader.ReadInteger("Morale Modifiers Settings","MORALE_MODIFIER_MALICIOUS_HOURLY_DECAY", -1, -100, 100);
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_FRIENDLYFIRE] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_FRIENDLYFIRE", -10, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_SNITCHSOLDMEOUT] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_SNITCHSOLDMEOUT", -3, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_SNITCHINTERFERENCE] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_FRIENDLYFIRE", -5, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_FRIENDSWITHHATED] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_FRIENDSWITHHATED", -4, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_CONTRACTEXTENSION] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_CONTRACTEXTENSION", -2, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_ORDEREDRETREAT] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_ORDEREDRETREAT", -6, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_CIVKILLER] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_CIVKILLER", -8, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_SLOWSUSDOWN] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_SLOWSUSDOWN", -2, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_NOSHARINGFOOD] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_NOSHARINGFOOD", -1, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_ANNOYINGDISABILITY] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_ANNOYINGDISABILITY", -2, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_ADDICT] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_ADDICT", -6, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_THIEF] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_THIEF", -5, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_WORSTCOMMANDEREVER] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_WORSTCOMMANDEREVER", -7, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_RICHGUY] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_RICHGUY", -1, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_BETTERGEAR] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_BETTERGEAR", -2, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_YOUMOUNTEDAGUNONMYBREASTS] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_YOUMOUNTEDAGUNONMYBREASTS",-3, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_BANDAGED] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_BANDAGED", 1, 0, 50 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_DRINKBUDDIES_GOOD] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_DRINKBUDDIES_GOOD", 1, 0, 50 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_DRINKBUDDIES_SUPER] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_DRINKBUDDIES_SUPER", 4, 0, 50 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_DRINKBUDDIES_BAD] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_DRINKBUDDIES_BAD", - 1, -50, 0 );
gMoraleSettings.bDynamicOpinionModifiers[OPINIONEVENT_DRINKBUDDIES_WORSE] = iniReader.ReadInteger( "Dynamic Opinion Modifiers Settings", "OPINIONEVENT_DRINKBUDDIES_WORSE", -4, -50, 0 );
}
void LoadReputationSettings()