- New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259

- Requires GameDir r2050.
- new background property: <dislikebackground> allows mercs to dislike specific backgrounds
- Fix: snitches did not correctly prevent misbehaviour
- Fix: morale event was not handled
- Fix: DropDowns did not refresh when using the arrow buttons

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-05-28 22:10:42 +00:00
parent 6ea1d5dd8d
commit 5e9289b450
56 changed files with 3988 additions and 138 deletions
+4 -1
View File
@@ -707,7 +707,7 @@ void FinishIncident(INT16 sX, INT16 sY, INT8 sZ)
if ( i == CAMPAIGNHISTORY_SD_MAX )
{
// totally boring. Don't add this, just clean it an exit
// totally boring. Don't add this, just clean it and exit
gCurrentIncident.clear();
return;
@@ -715,6 +715,9 @@ void FinishIncident(INT16 sX, INT16 sY, INT8 sZ)
}
}
// dynamic opinions: if the playerside had a lot of losses, the mercs will blame one of their own
HandleDynamicOpinionBattleLosses();
// due to odd coding, we do not know when an incident starts
// (checking for entering combat isn't enough, as we do that multiple times per battle)
// we thus set the relevant data when finishing an incident