- New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259

- Requires GameDir r2050.
- new background property: <dislikebackground> allows mercs to dislike specific backgrounds
- Fix: snitches did not correctly prevent misbehaviour
- Fix: morale event was not handled
- Fix: DropDowns did not refresh when using the arrow buttons

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-05-28 22:10:42 +00:00
parent 6ea1d5dd8d
commit 5e9289b450
56 changed files with 3988 additions and 138 deletions
+6
View File
@@ -187,6 +187,8 @@ enum {
BG_PERC_INSURANCE,
BG_PERC_SPOTTER,
BG_DISLIKEBG, // dislike any other background that has the negative of this value set
BG_MAX,
};
@@ -556,4 +558,8 @@ void NCTHDrawScopeModeIcon( SOLDIERTYPE *pSoldier, INT16 sNewX, INT16 sNewY );
void NCTHShowAimLevels( SOLDIERTYPE* pSoldier, INT16 curX, INT16 curY );
void NCTHShowMounted( SOLDIERTYPE* pSoldier, UINT16* ptrBuf, UINT32 uiPitch, INT16 sLeft, INT16 sTop, INT16 sRight, INT16 sBottom, INT16 sStartScreenX, INT16 sStartScreenY, INT16 zOffset );
// Flugente: check a profile for a background flag without using SOLDIERTYPE
BOOLEAN HasBackgroundFlag( UINT8 usProfile, UINT64 aFlag );
INT16 GetBackgroundValue( UINT8 usProfile, UINT16 aNr );
#endif