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- New Feature: dynamic opinions allows mercs to form opinions about each other depening on actions they/the player take or do not take. These can be viewed in the 'MeLoDY 'website. See also http://www.bears-pit.com/board/ubbthreads.php/topics/333259.html#Post333259
- Requires GameDir r2050. - new background property: <dislikebackground> allows mercs to dislike specific backgrounds - Fix: snitches did not correctly prevent misbehaviour - Fix: morale event was not handled - Fix: DropDowns did not refresh when using the arrow buttons git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -783,6 +783,9 @@ INT32 SkillCheck( SOLDIERTYPE * pSoldier, INT8 bReason, INT8 bChanceMod )
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if ( MercIsHot( pSoldier ) && pSoldier->ubWhatKindOfMercAmI != MERC_TYPE__PLAYER_CHARACTER) // SANDRO - added this
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{
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TacticalCharacterDialogue( pSoldier, QUOTE_PERSONALITY_TRAIT );
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// Flugente: dynamic opinions
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HandleDynamicOpinionDisability( pSoldier );
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}
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// do we realize that we just can't do this?
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if ( (100 - (pSoldier->ubSkillCheckAttempts - 2) * 20) < EffectiveWisdom( pSoldier ) )
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