The total weight of the equipment carried by a merc is now displayed in a tooltip.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8427 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-07-25 17:28:39 +00:00
parent 57c9e16523
commit 60233d2f8d
11 changed files with 109 additions and 18 deletions
+10 -1
View File
@@ -2783,6 +2783,9 @@ STR16 pMilitiaControlMenuStrings[] =
//Flugente
STR16 pTraitSkillsMenuStrings[] =
{
// sniper
L"Focus", // TODO.Translate
// radio operator
L"火炮攻击", //L"Artillery Strike",
L"通讯干扰", //L"Jam communications",
@@ -2798,6 +2801,9 @@ STR16 pTraitSkillsMenuStrings[] =
//Flugente: short description of the above skills for the skill selection menu
STR16 pTraitSkillsMenuDescStrings[] =
{
// sniper
L"Increase interrupt modifier (malus outside of area)", // TODO.Translate
// radio operator
L"命令某分区发动火炮攻击。", //L"Order an artillery strike from sector...",
L"所有通讯频率加入空白噪音,阻断正常通讯。", //L"Fill all radio frequencies with white noise, making communications impossible.",
@@ -3560,7 +3566,7 @@ STR16 gzWeaponStatsFasthelpTactical[ 33 ] =
L"|维|修|难|度\n \n决定了修理难度以及谁可以完全修复其损坏值\n \n绿色 = 任何人都可以修理\n \n黄色 = 只有特殊NPC可以修复损坏值\n \n红色 = 这个物品不能被修理\n \n 越高越好", //L"|R|e|p|a|i|r |E|a|s|e\n \nDetermines how difficult it is to repair\nthis weapon and who can fully repair it.\n \ngreen = Anybody can repair it.\n \nyellow = Only special NPCs can\nrepair it beyond repair threshold.\n \nred = This item can't be repaired.\n \nHigher is better.",
};
STR16 gzMiscItemStatsFasthelp[ 35 ] =
STR16 gzMiscItemStatsFasthelp[] =
{
L"物品大小修正(越低越好)", // 0
L"可靠性修正",
@@ -3597,6 +3603,7 @@ STR16 gzMiscItemStatsFasthelp[ 35 ] =
L"隧道视野百分比(越低越好)",
L"精瞄加成所需最小距离",
L"按住 |C|t|r|l 点击装备物品", //L"Hold |C|t|r|l to compare items", item compare help text
L"Equipment weight: %4.1f kg", // 35 // TODO.Translate
};
// HEADROCK: End new tooltip text
@@ -4337,6 +4344,8 @@ STR16 pMapScreenInvenButtonHelpText[] =
// 16 - 20
L"|鼠|标|左|击: 切换显示杂项物品 \n|鼠|标|右|击: 只显示杂项物品 ", // HEADROCK HAM 5: Filter Button
L"切换搬运中的物品", // Flugente: move item display
L"Save Gear Template", // TODO.Translate
L"Load Gear Template...",
};
STR16 pMapScreenBottomFastHelp[] =