- New: Additional battlesounds can be used - simply increase the numbering after a sound (xxx_LAUGH, xxx_LAUGH2, xxx_LAUGH3...)

- Fix: CHANCE_SAY_ANNOYING_PHRASE causes non-low morale battle sounds not to be played when they should


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8504 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-10-31 22:41:12 +00:00
parent 9c74bb75dc
commit 605b07368f
5 changed files with 94 additions and 80 deletions
-3
View File
@@ -246,11 +246,9 @@ enum
enum
{
BATTLE_SOUND_OK1,
BATTLE_SOUND_OK2,
BATTLE_SOUND_COOL1,
BATTLE_SOUND_CURSE1,
BATTLE_SOUND_HIT1,
BATTLE_SOUND_HIT2,
BATTLE_SOUND_LAUGH1,
BATTLE_SOUND_ATTN1,
BATTLE_SOUND_DIE1,
@@ -258,7 +256,6 @@ enum
BATTLE_SOUND_NOTHING,
BATTLE_SOUND_GOTIT,
BATTLE_SOUND_LOWMARALE_OK1,
BATTLE_SOUND_LOWMARALE_OK2,
BATTLE_SOUND_LOWMARALE_ATTN1,
BATTLE_SOUND_LOCKED,
BATTLE_SOUND_ENEMY,