bug fixes from Overhaul:

- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- Fixed improper printf field in a debug message 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-08 22:44:08 +00:00
parent 8e80a6168a
commit 61d6152ce5
14 changed files with 41 additions and 40 deletions
+18 -18
View File
@@ -1315,8 +1315,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_ASSHOLE;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 2;
return TRUE;
}
@@ -1340,8 +1340,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_FRIENDLY;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 1;
return TRUE;
}
@@ -1365,8 +1365,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_FRIENDLY;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 2;
LaptopSaveInfo.iCharIndex = 2;
// LaptopSaveInfo.iCurrentVoice = 2;
// LaptopSaveInfo.iCharIndex = 2;
iPortraitNumber = 1;
return TRUE;
}
@@ -1393,8 +1393,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_AGGRESSIVE;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 4;
return TRUE;
}
@@ -1421,8 +1421,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_ARROGANT;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 2;
return TRUE;
}
@@ -1449,8 +1449,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_AGGRESSIVE;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 4;
return TRUE;
}
@@ -1477,8 +1477,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_LONER;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 3;
return TRUE;
}
@@ -1502,8 +1502,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = PSYCHO;
iAttitude = ATT_ASSHOLE;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 2;
//DEF: temp
@@ -1559,8 +1559,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
iPersonality = NO_PERSONALITYTRAIT;
iAttitude = ATT_LONER;
iCurrentImpPage = IMP_FINISH;
LaptopSaveInfo.iCurrentVoice = 1;
LaptopSaveInfo.iCharIndex = 1;
// LaptopSaveInfo.iCurrentVoice = 1;
// LaptopSaveInfo.iCharIndex = 1;
iPortraitNumber = 3;
return TRUE;
}