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bug fixes from Overhaul:
- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check - Fixed improper printf field in a debug message git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1251,7 +1251,7 @@ void AddStringToFilesList( STR16 pString )
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// alloc string and copy
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pFileString-> pString = (STR16) MemAlloc( ( wcslen( pString ) * 2 ) + 2 );
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pFileString-> pString = (STR16) MemAlloc( ( wcslen( pString ) * sizeof(CHAR16) ) + 2 );
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wcscpy( pFileString->pString, pString );
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pFileString->pString[ wcslen( pString ) ] = 0;
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