bug fixes from Overhaul:

- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- Fixed improper printf field in a debug message 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-08 22:44:08 +00:00
parent 8e80a6168a
commit 61d6152ce5
14 changed files with 41 additions and 40 deletions
+1 -1
View File
@@ -1579,7 +1579,7 @@ void ExecuteCopyCommand()
ubEnd = gubStartHilite;
}
ubCount = (UINT8)(ubEnd - ubStart);
szClipboard = (UINT16*)MemAlloc( ( ubCount + 1 ) * 2 );
szClipboard = (UINT16*)MemAlloc( ( ubCount + 1 ) * sizeof(CHAR16) );
Assert( szClipboard );
for( ubCount = ubStart; ubCount < ubEnd; ubCount++ )
{