bug fixes from Overhaul:

- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- Fixed improper printf field in a debug message 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-05-08 22:44:08 +00:00
parent 8e80a6168a
commit 61d6152ce5
14 changed files with 41 additions and 40 deletions
+1 -1
View File
@@ -170,7 +170,7 @@ ScrollStringStPtr AddString(STR16 pString, UINT16 usColor, UINT32 uiFont, BOOLEA
void SetString(ScrollStringStPtr pStringSt, STR16 pString)
{
// ARM: Why x2 + 4 ???
pStringSt->pString16=(STR16)MemAlloc((wcslen(pString)*2)+4);
pStringSt->pString16=(STR16)MemAlloc((wcslen(pString)+2)*sizeof(CHAR16));
wcsncpy(pStringSt->pString16, pString, wcslen(pString));
pStringSt->pString16[wcslen(pString)]=0;
}