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include cleanup
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@@ -22,7 +22,6 @@
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#include "Font Control.h"
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#include "Soldier Create.h"
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#include "Overhead.h"
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#include "Interface.h"
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#include "Items.h"
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#include "Weapons.h"
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#include "Sound Control.h"
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@@ -31,14 +30,12 @@
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#include "Campaign.h"
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#include "Tactical Save.h"
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#include "Strategic Status.h"
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#include "Map Screen Interface.h"
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#include "Text.h"
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#include "WordWrap.h"
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#include "Squads.h"
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#include "random.h"
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#include "line.h"
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#include "english.h"
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#include "Strategic Pathing.h"
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#include "Strategic Merc Handler.h"
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#include "strategic.h"
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#include "message.h"
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@@ -46,8 +43,6 @@
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#include "Animation Data.h"
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#include "Creature Spreading.h"
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#include "Strategic AI.h"
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#include "SkillCheck.h"
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#include "rt time defines.h"
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#include "Morale.h"
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#include "Strategic Town Loyalty.h"
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#include "GameSettings.h"
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@@ -61,7 +56,6 @@
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#include "Cheats.h"
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#include "Map Information.h"
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#include "MilitiaSquads.h"
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// #include "Strategic AI.h"
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#include "interface Dialogue.h"
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#include "AIInternals.h" // added by SANDRO
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#include "Bullets.h" // HEADROCK HAM 5, for use with Bullet Impact.
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@@ -69,7 +63,6 @@
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#include "DynamicDialogue.h" // added by Flugente
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#include "MilitiaIndividual.h" // added by Flugente
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#include "Rebel Command.h"
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#include "Reinforcement.h"
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//#define INVULNERABILITY
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