- new option for militia command menu: crouch/all crouch

- Larry now consumes every drug

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-10-21 16:57:45 +00:00
parent 38bcb34702
commit 63a09bba5f
12 changed files with 108 additions and 14 deletions
+56 -2
View File
@@ -1013,6 +1013,7 @@ void HandleShadingOfLinesForMilitiaControlMenu( void )
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_RETREAT );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_COMETOME );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_GETDOWN );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_CROUCH );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_TAKE_COVER );
}
else
@@ -1022,6 +1023,7 @@ void HandleShadingOfLinesForMilitiaControlMenu( void )
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_RETREAT );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_COMETOME );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_GETDOWN );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_CROUCH );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_TAKE_COVER );
}
}
@@ -1034,6 +1036,7 @@ void HandleShadingOfLinesForMilitiaControlMenu( void )
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_COMETOME );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_SPREAD );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_GETDOWN );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_CROUCH );
UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_TAKE_COVER );
//UnShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_TAKE_ITEMS );
}
@@ -1045,6 +1048,7 @@ void HandleShadingOfLinesForMilitiaControlMenu( void )
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_COMETOME );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_SPREAD );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_GETDOWN );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_CROUCH );
ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_TAKE_COVER );
//ShadeStringInBox( ghMilitiaControlBox, MILCON_MENU_ALL_TAKE_ITEMS );
}
@@ -1437,8 +1441,29 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
}
break;
case( MILCON_MENU_CROUCH ):
{
if ( (pTMilitiaSoldier->bActive) && (pTMilitiaSoldier->bInSector) && (pTMilitiaSoldier->stats.bLife >= OKLIFE) )
SendChangeSoldierStanceEvent( pTMilitiaSoldier, ANIM_CROUCH );
case( MILCON_MENU_TAKE_COVER ):
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
fShowMilitiaControlMenu = FALSE;
giAssignHighLine = -1;
// set dirty flag
fTeamPanelDirty = TRUE;
fMapScreenBottomDirty = TRUE;
}
break;
case( MILCON_MENU_TAKE_COVER ):
{
if ( (pTMilitiaSoldier->bActive) && (pTMilitiaSoldier->bInSector) && (pTMilitiaSoldier->stats.bLife >= OKLIFE) )
{
@@ -1749,9 +1774,38 @@ void MilitiaControlMenuBtnCallBack( MOUSE_REGION * pRegion, INT32 iReason )
}
break;
case( MILCON_MENU_ALL_CROUCH ):
{
UINT8 cnt;
SOLDIERTYPE *pTeamSoldier;
cnt = gTacticalStatus.Team[ MILITIA_TEAM ].bFirstID;
for ( pTeamSoldier = MercPtrs[ cnt ]; cnt <= gTacticalStatus.Team[ MILITIA_TEAM ].bLastID; ++cnt, ++pTeamSoldier)
{
if ( (pTeamSoldier->bActive) && (pTeamSoldier->bInSector) && (pTeamSoldier->stats.bLife >= OKLIFE) )
{
SendChangeSoldierStanceEvent( pTeamSoldier, ANIM_CROUCH );
}
}
case( MILCON_MENU_ALL_TAKE_COVER ):
if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
{
DeductPoints( pSoldier, APBPConstants[AP_TALK], 0 );
StatChange( pSoldier, LDRAMT, 1, FALSE );
}
// stop showing menu
fShowMilitiaControlMenu = FALSE;
giAssignHighLine = -1;
// set dirty flag
fTeamPanelDirty = TRUE;
fMapScreenBottomDirty = TRUE;
}
break;
case( MILCON_MENU_ALL_TAKE_COVER ):
{
//UINT8 cnt;
//SOLDIERTYPE *pTeamSoldier;