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-Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini
-Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@582 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -129,7 +129,7 @@ void InitPopupMenu( INT32 iButtonID, UINT8 ubPopupMenuID, UINT8 ubDirection )
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switch( ubPopupMenuID )
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{
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case CHANGETSET_POPUP: //change tileset
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gPopup.ubNumEntries = NUM_TILESETS;
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gPopup.ubNumEntries = gubNumSets;
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break;
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case OWNERSHIPGROUP_POPUP:
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case CHANGECIVGROUP_POPUP:
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