Don't log AI info if pSoldier is null

This commit is contained in:
Asdow
2023-08-17 19:50:59 +03:00
parent 1c8d008a66
commit 664142c36c
+9 -6
View File
@@ -307,16 +307,19 @@ void DebugAI( INT8 bMsgType, SOLDIERTYPE *pSoldier, STR szOutput, INT8 bAction )
}
// also log to individual file for selected soldier
sprintf(buf, "Logs\\AI_Decisions [%d].txt", pSoldier->ubID);
if ((DebugFile = fopen(buf, "a+t")) != NULL)
if (pSoldier)
{
if (bMsgType == AI_MSG_START)
sprintf(buf, "Logs\\AI_Decisions [%d].txt", pSoldier->ubID);
if ((DebugFile = fopen(buf, "a+t")) != NULL)
{
if (bMsgType == AI_MSG_START)
{
fputs("\n", DebugFile);
}
fputs(msg, DebugFile);
fputs("\n", DebugFile);
fclose(DebugFile);
}
fputs(msg, DebugFile);
fputs("\n", DebugFile);
fclose(DebugFile);
}
}