Reverted save game breaking stuff for the purpose of bugfixing savegames. I will change them back before I build the new Release (This will be in one week)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@672 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-01-21 19:07:50 +00:00
parent 355f10fb18
commit 6760b2d177
3 changed files with 3 additions and 3 deletions
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@@ -10,8 +10,8 @@
#define MAX_TOWN_NAME_LENGHT 32
#define MAX_TOWNS 50
#define MAX_TOWN_SECTORS 260
#define MAX_TOWNS 13 //50
#define MAX_TOWN_SECTORS 40 //260
// Sector name identifiers
enum Towns
+1 -1
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@@ -30,7 +30,7 @@ extern INT8 gbWorldSectorZ;
// SAM definitions
extern UINT8 NUMBER_OF_SAMS;
#define MAX_NUMBER_OF_SAMS 50
#define MAX_NUMBER_OF_SAMS 4 //50
extern INT16 pSamList[ MAX_NUMBER_OF_SAMS ];
extern INT16 pSamGridNoAList[ MAX_NUMBER_OF_SAMS ];