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Fix: After restarting the game and loading a savegame the reinforcement option was always TRUE because it didn't take DifficultySettings.xml into account.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8191 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6550,6 +6550,9 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
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}
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}
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// Reinforcement parameter is not stored in the savegame so we have to reset it here.
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gGameExternalOptions.gfAllowReinforcements = zDiffSetting[gGameOptions.ubDifficultyLevel].bAllowReinforcements;
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return( TRUE );
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}
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