Merged revision(s) 1980 from branches/ja2_data_official_2014:

- new background ability: disarm_trap alters effectivity at defusing bombs
- lowered signal shell light duration

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1981 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2014-03-12 22:32:22 +00:00
parent 3bf5a1328b
commit 679e443b42
2 changed files with 14 additions and 2 deletions
+13 -1
View File
@@ -69,6 +69,7 @@
<increased_maxcth>0</increased_maxcth> <!-- +- max possible cth, -5 to 5 -->
<hearing_night>0</hearing_night> <!-- +- hearing range, -5 to 2 -->
<hearing_day>0</hearing_day> <!-- +- hearing range, -5 to 2 -->
<disarm_trap>0</disarm_trap> <!-- +- trap disarm ability (10 equals 1 LVL/5 DEX/10 MEC/1.6 EXP), -50 to 50 -->
<!-- +- % approach effectiveness, -50 to 20 -->
<approach_friendly>0</approach_friendly>
@@ -3729,5 +3730,16 @@
<szShortName>Spotter</szShortName>
<szDescription>Paired with a sniper, it is your job to make out targets and help in shot calculations</szDescription>
<spotter>30</spotter>
</BACKGROUND>
</BACKGROUND>
<BACKGROUND>
<uiIndex>315</uiIndex>
<szName>Bomb Disposal Unit</szName>
<szShortName>BDU</szShortName>
<szDescription>Displaying nerves of steel, you thrive at a job &#10;where every mistake can be the last one.</szDescription>
<dexterity>5</dexterity>
<resistance_fear>8</resistance_fear>
<breachingcharge>15</breachingcharge>
<insurance>50</insurance>
<disarm_trap>40</disarm_trap>
</BACKGROUND>
</BACKGROUNDS>
@@ -1909,7 +1909,7 @@
<ubVolume>0</ubVolume>
<ubVolatility>0</ubVolatility>
<ubAnimationID>1</ubAnimationID>
<ubDuration>3</ubDuration>
<ubDuration>1</ubDuration>
<ubStartRadius>6</ubStartRadius>
<ubMagSize>1</ubMagSize>
<fExplodeOnImpact>0</fExplodeOnImpact>