Fix: Items that were placed by function AutoPlaceObjectToWorld() had incorrect sGridNo so they could end up in inaccessible places.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8690 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
silversurfer
2019-08-20 17:41:56 +00:00
parent 837709a448
commit 6a1fd17026
3 changed files with 21 additions and 5 deletions
+2 -2
View File
@@ -55,8 +55,8 @@
#endif
CHAR8 czVersionNumber[16] = { "Build 19.08.14" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 19.08.20" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
CHAR16 zRevisionNumber[16] = { L"Revision 8689" };
CHAR16 zRevisionNumber[16] = { L"Revision 8690" };
// SAVE_GAME_VERSION is defined in header, change it there