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Fix: Mercs that entered a vehicle on the strategic map while standing on a roof would appear at roof level after arriving in another sector and exiting the vehicle in strategic after loading the map. Now all mercs entering vehicles are reset to ground level.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8689 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -55,8 +55,8 @@
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#endif
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CHAR8 czVersionNumber[16] = { "Build 19.08.11" }; //YY.MM.DD
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CHAR8 czVersionNumber[16] = { "Build 19.08.14" }; //YY.MM.DD
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CHAR16 zTrackingNumber[16] = { L"Z" };
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CHAR16 zRevisionNumber[16] = { L"Revision 8686" };
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CHAR16 zRevisionNumber[16] = { L"Revision 8689" };
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// SAVE_GAME_VERSION is defined in header, change it there
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@@ -678,6 +678,9 @@ BOOLEAN AddSoldierToVehicle( SOLDIERTYPE *pSoldier, INT32 iId, UINT8 ubSeatIndex
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// Remove soldier's graphic
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pSoldier->RemoveSoldierFromGridNo( );
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// anyone entering a vehicle will be reset to ground level
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pSoldier->SetSoldierHeight(FIRST_LEVEL);
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if ( pVehicleSoldier )
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{
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// bInitialActionPoints - point in time where soldier and vehicle start sharing timeline
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